These past few weeks have been really interesting as we’ve seen some truly amazing AI-enhanced texture packs for older games. Final Fantasy 7, Final Fantasy 8, Final Fantasy 9, Half-Life, Max Payne, Morrowind and Doom are just a few of the games that got new high-quality textures that were produced via AI Neural Networks and today, modder ‘Shiryu’ released a new AI-enhanced Texture Pack for Resident Evil HD Remaster.
According to the modder, this Texture Pack, which is more than 8GB in size, upgrades/improves more than 1600 textures and took almost a month in order to be finished. Do note though that the rooms that Capcom redid as 3D rendered rooms have not been modified. This pack covers the entire game, meaning that you can install it and enjoy the improved textures from start to finish.
In order to showcase some of the visual improvements, Shiryu released some comparison screenshots that you can find below. We also strongly suggest opening them in new tabs so you can immediately notice the enhancements that this pack brings to the table.
As said before, I find these AI-enhanced texture packs to be incredible as they significantly improve the visuals of older games. Not only that, but contrary to other texture packs, they manage to retain the visual style and atmosphere of all these games, and that’s a big plus.
Here is hoping that modders will be able to release AI-enhanced HD Texture Packs for both Resident Evil 2 and Resident Evil 3.
Those interested can download this new HD Texture Pack for Resident Evil HD Remaster from here.
Have fun!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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great improvement!!
What in the hell? A lot of these remove detail from the image, what aggressive denoising junk did they use?
Eh…. a lot of these “AI” (lol at calling this AI) ‘enhancements’, seem to cause as much damage as they do improvement. I’d sooner just stick with the original textures myself.
oh yeah 3rd shot has a noticeable amount of blur in the distance. (tiles)
So that means i was correct with the FF8 screens. the image is cleaner but also more “painting” like.
Ya, the FF 8 one terrible imo. It looked like someone ran it through some kind of jelly/crayon filter or something. I wouldn’t touch that thing.
It is AI, you not understanding what AI is does not change that, I suggest checking this course out if wanted to understand it:
www(dot)youtube(dot)com/user/UWCSE/playlists?shelf_id=16&sort=dd&view=50
Cool.
Sounds more like you don’t know what basic English words mean. There is no “intelligence” involved by simple pattern comparison repetition.
Seriously man, semantics and all that. AI in its present state is nothing more than marketing bullshit. “Deep learning”, when nothing is being learned. Hilarious that people fall for this dumb garbage.
I find it funny that an extremely complicated thing like “intelligence” that many smart people spent years trying to understand and gave up on is a “basic English word” to you.
What are you talking about is artificial general intelligence, an AI that can do anything, similar to the human brain, and no one said it exists, that’s not what people are talking about when they speak about deep learning, that’s artificial narrow intelligence, an AI that can do one specific thing.
The HD remaster ones are already upscaled & over sharpened, the ones in the HD version are not original.
These improvements work well in some games, but in others they just seem to take that original feeling of the texture art
Fantastic. Hell of a lot better than the original.
Texture re-work os the way to go, just like in RE4HD, not that “AI Upscale” .
impressive. wish this was full 3D but it’s nice none the less. RE Zero should be next.
I want an OTS camera mod for Resident Evil 0 and 1. Please help.
I know. After playing Resident Evil 2 Remake I really want to play RE 0 & 1 but they are too old school for me.
Just do it, scrub!
No, really dude, just give yourself time with them. It takes some getting used to if you haven’t used tank controls.
I will eventually, but after I complete all the other Resident Evil games on PC. The only Resident Evil games I have completed are Resident Evil 2 Remake, 4 & 5, but I am going to play all Resident Evil games in story order starting with replaying Resident Evil 4 Ultimate HD Edition. By then maybe Resident Evil 3 Remake will be out and I will play Resident 0 & 1 before it.
They upscaled the upscale? What a waste. Should’ve used the GC version as a basis since Capcom destroyed a ton of detail in the remaster.
I don’t know what you guys are talking about. All the AI adjusted images look better IMO.
been playing zero recently and yup, my suspicions are correct, it has much better graphics than remake.
This texture pack looks great. I was looking for a good reason to start playing Resident Evil HD Remaster before Resident Evil 2 (2019).
They are both amazing in different ways.
This texture pack looks nothing more than upscaled smoothed images of the original. The RE4 HD Project is what I consider a real authentic Enhanced Texture Pack.
Does it work well with widescreen?
This remaster is infamous for stretching out the backgrounds for anything other than 4:3.
None of these mods ever look right to me, I’d just rather play games in their original style.
Please make one for Onimusha Warlords!
Thanks for bringing this up, I had no idea, it looks amazing!!
https://uploads.disquscdn.com/images/5bf8d2f013eea8244248ae187a591e007efeeaf74a5f8bda7a71afdf355a3b89.png
http://residentevilmodding.boards.net/thread/5581/high-quality-backgrounds-mod?page=7
Looks OK for what it is, but it’s missing a lot of the ambient lighting and occlusion as well as atmospheric effects of the original renders. It’s too clean looking and comes off as cartoonish.
where did all the zombies in re1 mansion come from? were they all umbrella employees?
Yes. They were the inhabitants and scientists of the Spencer Mansion, which was a research facility.
I welcome our AI-enhanced overlords.
Remember that the exact opposite of what you said is also true. The action/OTS Resident Evils are an entirely different game to me and those who played/prefer the old school style. You may think they’re “crappy”, and that’s cool – enjoy RE2 – just remember that many of us literally can’t play the newer stuff, because it’s nothing like the game we wanted.
I’d highly suggest giving these rare few “old camera style” games a try, the survival horror/tension are hard to match when you have such limited control over the surroundings, and can’t always see around a corner. Most surfaces have things to interact with (read/pickup)… we’re talking about the literal origins of survival horror here. Worth giving it a shot. There are plenty of games that allow you to aim and shoot at endless zombies in any way you desire – there are only a few modern looking (remastered) horrors like Resident Evil 1.
This is great. It’s nice to hear about all these classics getting retouched in a very professional way. I’ll definitely consider donating to these folks someday if they allow it.