Deep Silver has announced that King Art’s upcoming real time strategy game, Iron Harvest, will be playable at Gamescom 2019. For the first time all players in Europe will get the chance to control their very own Diesel-Mechs and lead their troops onto the battlefield.
Moreover, fans of the world of 1920+ will be able to meet Jakub Rózalski whose art inspired Iron Harvest. Rózalski will hold a signing session at the Iron Harvest booth on Tuesday, 20 August at 5PM.
Iron Harvest is a real-time strategy game set in the alternate reality of 1920+, just after the end of the Great War. To create the perfect RTS-experience, the team has been working in close cooperation with global RTS-fans ever since the highly successful kickstarter campaign.
Iron Harvest will feature three playable factions with over 40 unit types and 9 heroes. The game will come with three single player campaigns with an overarching story (21 missions). Furthermore this new RTS will come with both singleplayer & co-op skirmish matches, as well as single player & co-op challenge maps. Naturally, Iron Harvest will also support competitive multiplayer (ranked matches, seasons). Last but not least, this new RTX will feature free DLC & updates.
Deep Silver currently plans to release Iron Harvest in late 2019.
Stay tuned for more!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”