Gameforge announced that RaiderZ, the company’s latest massively multiplayer game, has successfully opened the door to all beta testers. Players from all across Europe can get access now, just by creating an account and downloading the client from the official website.
Raiderz has also gained the first items in its shop. Players can now buy resurrection stones, skill resets and costumes if they choose to. Gameforge is confident that no game-changing upsets will result from the item shop introduction, and will be monitoring the situation closely.
Trion Worlds has also announced that an open beta event for the first RIFT expansion, Storm Legion, will take place November 2-5. Launching November 13th, the expansion triples the size of the existing world of Telara, adding two expansive continents, an increased level cap to 60, player Dimensions, new dungeon and raid content, and a new player soul for each class calling. All expansion content will be available during the open beta period to those who create a RIFT account and download the client from its official website.
Scott Hartsman, Executive Producer on RIFT and Trion CCO said:
“The first two closed beta stress tests were big successes, and we appreciate all the valuable feedback that we’ve used to improve and polishStorm Legion. After months of hard work, we’re ready to show this incredible game to the world, and we encourage RIFT fans old and new to log in and try it out before the official launch on November 13th.”
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."