Alan Wake feature

Quantum Break was originally meant to be Alan Wake 2

In an interview with Eurogamer, Remedy’s Sam Lake revealed that Quantum Break was originally meant to be a new part in the Alan Wake series. As such, Alan Wake 2 would have been an episodic game with live action episodes in between. 

As Sam Lake told Eurogamer:

“In the early concept of Alan Wake 2 that we took to Microsoft … there was the idea of it being episodic and in between having live action episodes. That part they loved. They were like, ‘This is a keeper but… we are looking for a new IP.’ They wanted to own that. Alan Wake is ours so that was off the table, so it needed to be something else.”

In order to keep the IP rights to the Alan Wake franchise, Remedy decided to create a new game for Microsoft (who would own the IP), and that was Quantum Break.

Sam Lake also confirmed that Remedy’s unannounced project, P7, has nothing to do with the Alan Wake series. Still, Sam Lake would love to return to it.

“We are not making Alan Wake 2 at the moment. We own Alan Wake, I feel there is value in Alan Wake, I would love to do more Alan Wake, but these things, they are more than just creative ideas: there is a business side to it. There are many things that need to click into place to make it possible.”

35 thoughts on “Quantum Break was originally meant to be Alan Wake 2”

  1. Kinda glad, honestly. Alan Wake’s pacing would’ve been killed with half hour long TV episodes between chapters. I seriously hope they can that idea if they ever do make the sequel.

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    1. I had fun playing it. Mind you, you better have a good computer. I loved the Live Action compared to everybody else lol but it’s me. I thought it brought something new to the game “story wise” and i love standing back and looking at what my choice meant while eating punani.

    2. Thoroughly mediocre, regardless of the technical issues.

      By-the-by, did we get the live-action segments on Steam, in the end, or are we still missing those?

    3. Its okay. But more of 1/2 TV show 1/2 game. Cause you will literally spending at least an hour and a half watching cutscenes.

      I am not the type of person who explores “every nook and cranny” but I barely got any chronon sources when I played the game. I probably got around like 3. It didn’t hamper my ability to finish the game though.

  2. After the devs of this made the excuse of “Alan Wake was meant to be played with a gamepad on a couch” as to why it was initially a console exclusive, I checked out. Never giving these devs a penny for any future game they work on.

  3. For me Quantum Break could never be Alan Wake. Alan Wake came to GOG so I could own it DRM free.

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