PLAYERUNKNOWN’S BATTLEGROUNDS feature 3

PlayerUnknown’s Battlegrounds and Grand Theft Auto V surpass 33 & 10 million Steam sales, respectively

It appears that PlayerUnknown’s Battlegrounds and Grand Theft Auto V are still among the best selling PC games on Steam. According to the latest Steamspy stats, Bluehole’s battle-royale title has surpassed 33 million copies.

Back in January, we claimed that PlayerUnknown’s Battlegrounds was the best selling game in the history of PC gaming. This was based on both Minecraft’s store (which claimed that Mojang’s game was the’world’s best selling PC game’) and Wikipedia. However, it appears that Counter-Strike: Global Offensive still remains the best selling PC game of all time.

According to Steamspy, Counter-Strike: Global Offensive has sold 41 million copies worldwide, whereas PlayerUnknown’s Battlegrounds has sold 33 million copies and Minecraft has sold 28 million copies. This basically means that PUBG is the second best selling PC game, though it will be interesting to see whether it will be able to reach – or even surpass – the incredible sale numbers of CS:GO.

Grand Theft Auto V is also another game that keeps selling well on the PC platform. Rockstar’s game was able to surpass 10 million copies on Steam alone. There is no doubt that GTA V was a – commercially – successful game on the PC, so we are pretty sure that Rockstar will also bring Red Dead Redemption 2 to our platform. However, expect RDR2 to release on Steam one year – more or less – after its console release. After all, this ‘trick’ worked great with GTA V.

16 thoughts on “PlayerUnknown’s Battlegrounds and Grand Theft Auto V surpass 33 & 10 million Steam sales, respectively”

        1. We all know pirating is huge on PC. A quick look at the Pirate Bay top 100 gaming torrents will show you that. Most of us also know guys (either online or from work or school) who pirate every PC game that comes out (once cracked). But that in no way means every PC gamer is a pirate.

          Pirating PC games has been around since there where PC games.

  1. “expect RDR2 to release on Steam one year – more or less – after its console release. After all, this ‘trick’ worked great with GTA V.”

    To be fair, GTA V arrived on current-gen consoles 14 months after its release on last-gen consoles whereby it took a further 5 months for the superior version to arrive on PC. As far as I know, Rockstar haven’t released any enhancement updates at all for PS4 Pro and Xbone X.

    1. “Rockstar ignore said new consoles by not releasing any enhancement update”

      Like most of that sounds like a match made in heaven, like all for us right?.

      Except this is R* and they’ve done nothing but act greedy and controlling. I expect tripe on both sides coming from them.

      1. I remain positive albeit with a few caveats…

        – I don’t expect they’ll produce any single-player expansion pack DLC once more if the Online mode is making them mountains of cash. However, It remains to be seen whether an Online game set in Wild West will prove anywhere near as popular with the gaming public as the GTA universe. I have my doubts that it will

        – if they become more greedy, e.g. monetising RDR Online in a particularly egregious way such as subscription passes

        – if the campaign mode is less substantial than people were realistically hoping for due to Rockstar having very clearly prioritised the RDR Online mode following GTA Online having been so hugely profitable for them

        1. “I remain positive albeit with a few caveats”

          I used to be like you years ago, but now I see all these old devs and pubs turning into the same toxic mass, that just want more money and working less for it.

          The triple dip strategy is now their A game. They have the brand, they have the demand, the hype, the power. PC gaming alone cannot cripple and crush R* at any stop. I used to think we had this “yarr fight da pwoer, crush em hard” kind of spirit, and for a time I thought we could do something, but just look at EA lol. Look at EA and how they still want you paying for something (cosmetics now), and how they are getting that cake either way.

          Yes, yes we got EA lashed good and got them to turn tail, but they came back. That’s the world of a difference. The fact that they came back means the first lesson didn’t work. THe only time I’ve ever seen this work is on small fry devs, devs who don’t have millions of dollars and multiple groups to feed off of. R* and EA have multiple fronts to feed from, and people still want their games, so people will feed both of them for as long as people want to.

          I have zero hope for R* giving PC the royal and legit honest to god “we love you guys, always have” treatment. They’ve stuck us up for years and they saw that the triple dip strategy worked and it worked extremely well. While they also got to control a part of the modding scene via bans, so we hardly won out on that front either.

          GTA VI will be another console port, albiet another delayed one, costing £50-60 at launch with poor online support, more shark cards than you can count, and copying all the hip trends that make them money or gain more popularity. The days of them just relying on pure creativity and their own ideas are long gone.

          They’ve seen what MP content can do for them. I’ll never expect any SP content from here on out, certainly not an amount that dwarfs their online experience.

          1. Hey, I also expect the worst from the so-called triple-A publishers nowadays so I’m not some kind of naive and gullible console kiddie easily duped by slick marketing and PR or hyped by the industry marketing mouthpieces aka the big name gaming sites.

            Particularly so when it comes to Rockstar because there were some very ugly stories doing the rounds (not at the big name sites, naturally) at the time of GTA V’s release pertaining to the disturbing degree of influence and power Rockstar’s marketing machine was alleged to hold over the gaming media. The amount of $$$ Rockstar spent on marketing GTA V was in a whole different league to what the likes of even EA and Activision spend on marketing their key franchises.

            We live in an age where individuals and even whole gaming sites can be and are blacklisted or deprioritised from the preferential treatment they require to stay commercially relevant if they don’t dance to the tune of the most powerful triple-A publishers. So if I do buy RDR2 one day then it sure as hell won’t involve me pre-ordering or trusting in the ethically questionable reviews at the big name gaming sites. It’ll be from having looked into what everyday gamers are saying about it plus the views of the one or two lesser known YouTubers I feel can be trusted.

            As a case in point I found the media coverage of the Star Wars Battlefront 2 loot box debacle to have been most revealing. Certain well known sites that are normally not afraid of preaching their politics at us and being nasty to those individuals they dislike adopted a curious stance in relation to said game. They discussed loot boxes in general and they sought to reframe the narrative. What they didn’t do was to single out EA directly or directly call out other publishers by name. They couldn’t avoid such a big issue so their coverage became that of factual news reporting without the usual associated editorial. They blatantly shied away from casting judgement of named individuals or triple-A publishers in the way they do when calling out others with less power, influence and advertising money to spend on them.

            I could go on but I won’t because this reply is long enough already! Suffice to say that anybody who visits the big name sites has to be rather naive and/or blind not to notice how swamped in adverts mostly all paid for by the triple-A games publishers they are and not also notice how many articles there are about said advertised products that are little more than thinly veiled PR statements fed to them by those publishers. There’s typically next to no editorial comment questioning or examining issues that matter to gamers, i.e. game mechanics and the like.

            We’re expected to trust in the integrity of sites that are reviewing products of the very companies their jobs depend on by way of the advertising income received from those companies. This, of course, isn’t unique to games ‘journalism’ because we see the same thing for other products too, e.g. motoring journalism. At least with motoring journalism we’re not fed a constant diet of political commentary from a wannabe political editor without the necessary talent to be employed as such who then treats gaming as a conduit through which they can preach their politics at us!

            One of the many ways to identify such corruption is that of when the latest sequel to a triple-A game is being hyped in the media. More specifically, when they start saying iterations of ‘This game is going to be amazing! Much better than the previous entry in the series in every way! Yes, the previous game had many problems and wasn’t particularly great at all so please forget the fact that we gave it a 9/10 review rating without having mentioned any of those glaringly obvious faults!’. Rinse and repeat.

  2. GTA 6 will come two years later to PC than consoles. Later PC versions formula confirmed OP by Rockstar.

      1. If your dumb enough to buy the same game multiple times you deserve to get bent over. It’s not the publisher or developers fault some people have no self control.

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