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PC gaming has doubled its revenue in five years, GeForce Now announced

At CES 2017, NVIDIA’s co-founder Jen-Hsun Huang revealed that PC gaming has doubled its revenue in five years. Furthermore, there are currently 200 million GeForce gamers, something that – according to Jen-Hsun Huang – explains the expensive R&D that NVIDIA has been doing over these past few years.

Jen-Hsun Huang claimed that hardware tech has advanced by a factor of 10X in these past five years, thus making it possible to enjoy things like 4K, HDR and VR.

According, to Jen-Hsun Huang, there are 100 million MOBA gamers, 325 million eSports spectators, and 600 million Twitch content viewers.

Jen-Hsun Huang also claimed that there are one billion users without a gaming-ready system, which is why NVIDIA announced GeForce Now.

GeForce Now is a cloud service from NVIDIA, featuring super-computers all around the world. These super-computers can be shared by all users, and they can play games – via the cloud – without owning a high-end system.

GeForce Now will cost $25 for 20 hours of play, and will be available this March for early users.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email