Simon Callaghan has contacted us about a Kickstarter campaign for a new plot-driven survival open-world adventure game, Pathologic. Pathologic is described as an ambitious plot driven Survival Adventure game from Russian studio Ice-Pick Lodge. Being developed for PC/Mac/Linux, PS4 and Xbox One, and powered by the Unity Engine, Pathologic is currently in the middle of its Kickstarter campaign.
Ice-Pick Lodge aims to raise $250K and has 13 more days to hit that goal. Our guess is that the Russian studio will be able to meet that goal as it’s already raised $233K.
Ice-Pick Lodge has also released a new teaser for Pathologic that can be viewed below.
Here are the game’s key features:
Fight the disease. Do you think doctors are only there to ease pain? What if it means you have to cut out someone’s heart in order to produce the medicine? Your instruments are crude, and you’ll have to fight the Plague on many levels. Searching for its roots to help the Town is your main goal, but the Plague is also right here, in the streets, in your own body. It’s great to finish a quest and come one step closer to your goal, but it won’t matter if you’re dying.
The epidemic is realistically simulated, which means that it’ll unfold in real time, affecting both the gameplay mechanics and the plot.
Survival. You’ll find no zombies here—it’s the real deal. Hunger, thirst, fatigue, immune resistance, and reputation are all gameplay mechanics, but you’ll also find out that sometimes your affection towards certain characters or your weariness can’t be expressed in numbers.
Scavenge, gather, trade. You’ll always be hard pressed for resources, money not excluded.
Fights are both simple and hard. You’ll find threats here and there: the bandits at night, the marauders, the sick insane with pain, and simply those who don’t like you.
Explore both the town and the characters. In Pathologic nothing is accidental — every place and every person has a story to tell. You are free to go anywhere, knock on any door and enter any house while making your own story.
The town is living and breathing. The weather and the time of day are not the only things that keeps changing: the prices rise and fall depending on the situation, and various events happen in the streets—everything realized in full immersive 3D.
Time is always running, and for the most part it’s running out. There are so many things to do in the Town… which means you’ll have to choose.
Three playable characters with different storylines.
Choices matter. Once again, it works on many levels. Do you finish a sidequest risking to die tomorrow, or do you let it go? Whom do you save, a man of noble intentions that have backfired or his less-than-honorable father who is innocent in this particular case? Do you try to keep your cool, or do your emotions get the better of you?
Pathologic is a big game. The full walkthrough with three characters will take you up to 72 hours. And it’s not grinding: each in-game day you’ll face new quests, new events, new plotlines, and new circumstances.