Overgrowth Alpha 156 Changes

Wolfire Games released a new video in which David Rosen showcases the changes that were made to Overgrowth’s Alpha 156. Last week, David fixed some collision issues with mirrored objects and made some progress with Steam’s integration. In addition, haze now affects blood and shadow decals in Overgrowth’s latest alpha version. Those interested can pre-order the game from here and gain access to these alpha versions. Enjoy the video after the jump.
Overgrowth Alpha 156 changes - Wolfire Games

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email