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NVIDIA GeForce 441.87 WHQL CES 2020 driver released, Wolfenstein: Youngblood RTX Patch coming this week

NVIDIA has released a new major driver for its graphics cards. According to the release, the NVIDIA GeForce 441.87 WHQL driver, also known as CES 2020 driver, adds official support for Wolfenstein: Youngblood’s real-time ray tracing effects.

MachineGames will release the RTX patch for Wolfenstein: Youngblood later this week. The team will be using Ray Tracing in order to enhance the game’s reflections. Furthermore, the game will support DLSS. Once the patch is out, we’ll be sure to benchmark both RTX and DLSS.

The NVIDIA GeForce 441.87 WHQL driver also introduces Variable Rate Super Sampling. Variable Rate Super Sampling (VRSS) is a new technique to improve image quality in VR games which uses NVIDIA Variable Rate Shading (VRS) to dynamically apply up to 8x super sampling to the center of the VR display when GPU headroom is available.

Moreover, NVIDIA introduced a new Maximum Framerate Setting into the NVIDIA Control Panel. Use the maximum frame rate setting to set the max framerate a 3D application or game can render.

Last but not least, this driver comes with an improved Image Sharpening, as well as new Freestyle Filters.

You can download this new driver from here. You can also find its complete changelog here.

31 thoughts on “NVIDIA GeForce 441.87 WHQL CES 2020 driver released, Wolfenstein: Youngblood RTX Patch coming this week”

      1. …and the pic taken from Twitter because we all know these corporations only pretend to give a damn so they can virtue signal.

        Thank heavens for Dave Chappelle, Joker and now Ricky Gervais!

  1. Fixed Issues:

    [Red Dead Redemption 2][Vulkan]: Improved image sharpening for Red Redemption 2 in Vulkan mode. [2781732].

    [Strange Brigade – Vulkan][SLI][G-SYNC]: G-SYNC is not working properly when the
    Vulkan version of the game is played in SLI mode. [200439997].

    Known Issues:

    [Tom Clancy’s Rainbow Six Siege][Vulkan][G-SYNC]: When playing the game in
    Vulkan mode with G-SYNC enabled, flickering occurs after switching the game between full-screen and windowed mode.[200578641]. To work around, either disable G-SYNC or play using an API other than Vulkan.

    [Doom (2016)][GeForce 600/700 series GPUs]: The game crashes. [2791124].

    [Battleye][Low-Latency Mode]: Background apps may close when launching some BattlEye games with Low-Latency mode set to Ultra. [2775906].

    [Wolfenstein Youngblood][SLI]: Performance drop may occur when using 2-way SLI mode. [2599248].

    [Red Dead Redemption 2][Vulkan][SLI]: The benchmark crashes when played in
    Vulkan mode with SLI enabled and graphics settings set to Ultra. [200565367].

    1. What R6S with Vulkan? I’ve been living under a big fat rock because i’ve been playing this game since day one and i still am and i had no idea at all it could run under vulkan

  2. Finally a framerate cap in driver!
    But i wonder how much latency it add compared to other framerate cap options like rivatuner or even nvidia inspector.

  3. Maximum Framerate,

    It’s about freaking time they should have done this 20 years ago now people who have weaker CPU’s can finally limit their freaking frame rate to have more consistent performance.

  4. TECHNICAL QUESTION HERE. Only people with actual knowledge please give your ideas.

    We all know about input lag. It is the nightmare of gamers. Vsync while smoothing the image, introduces so much IL that it’s unbearable. Gsync/freesync keeps that to a minimum AS LONG as you keep your framerate under your maximum monitor framerate by design. Back 1-3 years if you would use Nvinspector to cap youe framerate it would introduce so much input lag that it was close to having Vsync on. Having a third party software like RTSS capping the framerate would fix it and would cause the lowest IL outcome possible (i believe).

    SO the question is, this Nvidia fps cap method introduced in this driver, is it the same as in the NVinspector or it’s a new method ? And wether if yes or no, is this method still causing higher than usual IL or has it been fixed.

    Cheers.

    1. Nvidia inspector is driver frame limit though you have more than one option. I saw a video recently that said the absolute best IL is when your gpu load is 97% or below with in game frame rate limiter. Second best is the same with RTSS

  5. at this point…. why even bother putting RTX into Wolfenstein Youngblood? Who is going to bother? I got it for free with my video card, played a whole 25mins and uninstalled it. Such a terrible game

  6. “NVIDIA introduced a new Maximum Framerate Setting into the NVIDIA Control Panel.”

    which is nice. i did that with the inspector tool. now i dont need it anymore.

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