Boundary_Ray tracing 1

Multiplayer tactical space-based shooter, Boundary, has been officially discontinued/canceled

Boundary was a game I was really looking forward to as it reminded me of Shattered Horizon. However, it appears that this multiplayer space-based shooter is officially dead. This is coming straight from Skystone Games who claimed that the devs have ceased all services for the game.

As Skystone Games stated:

“Over the past few months, there have been significant delays and a noticeable absence of content updates for Boundary. Despite our best efforts and support, the developer has been unable to deliver the necessary updates and improvements to keep the game thriving. This has led to growing concerns within our community, and we share your frustration.

Starting at the end of June, the developer will resume the publishing rights for Boundary. Unfortunately, the developer has made the difficult decision to cease all services for the game instead of continuing to run it in its current state.”

Boundary would put players in the role of a heavily armed astronaut in space engaging in fierce zero gravity firefights. The game would feature fully customizable loadouts, weapons and ammo types. Furthermore, there would be 6 classes of Astronaut for players to choose from in multiple game modes.

Blending elements of MOBA and FPS gameplay, the title would launch with four game modes. These were Facility Capture, Team Death Match, Skirmish Mode, and Orbital Capture. Facility Capture mode would pit two teams of five players against each other in strategic combat. Players would have 15 minutes to exert their dominance by gaining control of key objective areas to earn points. At the same time, they’d have to thwart the enemy team from capturing them.

In traditional deathmatch fashion, players would earn points by eliminating members of the enemy team. Players would contend with threats from all sides and a variety of ammunition creating a cool tactical firefight.

Alongside the Facility Capture and Team Death Match modes, there would be the Skirmish mode, which would challenge players to quickly adapt when given random load-outs. Finally, the Orbital Capture would have been a single-elimination mode, favoring calculated tactics and risk assessment.

Surgical Scalpels officially announced Boundary in 2019 for PS4 and PC. Then, in April 2023, Skystone Games released it on Steam Early Access. The game has Mixed Overall Reviews, however, its recent reviews are Overwhelmingly Negative.

It’s a shame really because Boundary had a lot of potential. Boundary was also one of the first games to showcase Ray Tracing effects. And, in case you’re wondering, its RT Benchmark Tool is no longer available for download.

And that’s why I’m not a fan of Steam Early Access games. I’ve seen a lot of games biting the dust during their EA period. That’s also why I suggest staying away from such releases. Yes, the Early Access model can allow devs to realize their dreams. I get it. However, as a gamer, I’m more interested in the final gaming experience. Thus, as they say, better safe than sorry!