Milestone has announce MotoGP 15, the third chapter in the series dedicated to MotoGP. The title will be available in Spring 2015 on most platforms, including the PC.
The first highlight of MotoGP 15 is its bike, rider, and team customisation, as the game will offer more than 100 accessories available for purchase.
Bike: choose from more than 20 bike models across 3 classes, MotoGP, Moto2 and Moto3, choose from 40 different liveries with official colour schemes, and consider offers from the main sponsors to accept their sponsorship during races.
Rider: change the colour scheme of your leathers to match your bike, buy boots and gloves, choose your rider’s face and customise the helmet with the dedicated Helmet Editor.
Motorhome: transform your game experience with 3 different motorhomes (Basic, Mid-Range and Top-Range), so your avatar can live in a manner befitting to their level of stardom.
The second highlight of the new title is the enhanced career mode, now fully integrated with the customisation features. Once you have created your rider (name, face and principal physical characteristics) you start out on the road to becoming world champion. You’ll start racing as a Wild Card and subsequently you’ll be able to negotiate your future career by choosing one of the official teams participating in the 2015 championship, or choosing sponsors to race with your own Private Team, taking to the track alongside the existing teams. Negotiations hinge on your performance during races, meaning your customisation options and resulting appearance are directly linked to your in-game objectives.
The third new component is the introduction of a new game-mode: Beat the Time. In this new race players are assigned a specific bike on a specific circuit. Riders from the different classes featured in the game have set records on that circuit and on that bike. Your aim is to beat that record.
Other new features for MotoGP 15 include the introduction of the two-stroke bikes that made MotoGP history, all the teams, riders and bikes from the 2015 season, and Real Events from the 2014 season, for a complete experience that is unique in its genre.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”