Nowhere Studios today announced that its 1950’s influenced cinematic puzzle platformer “Monochroma” will launch on Windows PC, Mac and Linux on digital download distribution service Steam in April 2014.
Set in an alternate dystopian state during the 1950’s, Monochroma follows the story of a boy and his brother who witness a horrific crime committed by an evil corporation. Narratively led with no cut-scenes, text or spoken words, Monochroma offers a deep visual, intellectual and emotional attachment, as the brothers work together to progress past devilishly clever puzzles to save their world from tyranny.
Burak Tezateser, Executive Producer of Monochroma, said:
“Monochroma mixes the paranoia and dreading forbode of the 1950’s with the recent geopolitical landscape of protest, upheavals and revolutions, and builds an alternate universe that places gameplay, atmosphere and narrative above everything else. We’ve been inspired by a mix of influences, from classic video games from our childhood including Abe’s Oddysee and Heart of Darkness, to classic tales such as Red Riding Hood and the Wizard of Oz and the urban architecture of the 20th century.”
Inspired by the developers’ childhood memories of moving from the countryside to urban Istanbul and the “Gezi Protests” of 2013, the most violently oppressed protest in modern Turkey, players discover the environment and follow the story through a carefully constructed black-and-white palette with splashes of red.
Spread over four chapters, discover vast ghettos built upon thousands of sheds reaching into the clouds, a labyrinth of sewer tunnels, factories bellowing out industrial smoke and a city sized zeppelin hovering in the sky. The puzzles encountered in Monochroma are said to be realistic and use physics to naturally blend in with the environment.