Loading Human Is Coming In Spring 2016

Maximum Games revealed today its partnership with Untold Games to launch the virtual action/adventure title, Loading Human. The game is being developed for a Spring 2016 VR platform release. Not only that, but the game will be previewed beginning next Tuesday, June 16, at the Maximum Games booth at E3 – South Hall #2800.

Loading Human is a sci-fi journey wherein you play as the son of an aging scientist who has summoned you to his Arctic base for an intensive intergalactic assignment: retrieve the Quintessence, a mysterious energy source found in deep space.

The game, which began as an Untold Games’ Kickstarter project in 2014, is being published by Maximum Games. Upon viewing the game in its infant stages at Game Connection 2014, Maximum Games saw its enormous potential, and has now given the title full backing to get it to market.

Christina Seelye, CEO of Maximum Games, said:

“This game is a significant step in the world of virtual reality. In Loading Human, players are completely immersed in a beautiful alternate world, interacting with the environments around them, and allowing the story to unfold by the actions they take.”

While in the game, players will hear the thoughts of the main character, explore multiple locations, and even see their own rendered legs, torso, and shoulders as they move around within the various locales.

Loading Human is running on the Unreal 4 engine, promises to be graphically stunning, and aims to have a fluidity that adds to the game’s realism.

Flavio Parenti, CEO of Untold Games, added:

 “We want gamers to experience the storyline in a very interactive and absorbing way. There is a feeling of getting lost in the game, so that you actually forget you are playing and, instead, are simply living the story.”

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email