Tobias Stolz-Zwilling, PR manager at Warhorse, confirmed that the sequel to Kingdom Come: Deliverance will use the same engine. According to Tobias, Warhorse created a lot of tools for CRYENGINE, and Kingdom Come: Deliverance 2 will take advantage of them.
As Tobias told Gamepressure when asked whether the sequel will use CRYENGINE or not:
“We’re not planning to change anything – simply because we made so many tools and so many things with the engine, adjusted it. It was never used for any RPGs before we did it. We did so much with the engine that we are afraid that changing it would mean starting from the beginning. And if you think of how long we needed to make the engine work for KCD before we could just start to… work with it – just too long. And hope on a good cooperation with CryTech.”
This obviously makes perfect sense and does not surprise us. After all, it was a miracle making Kingdom Come: Deliverance run on CRYENGINE. As Tobias explained:
“We had big ambitions, and our Kickstarter said “large scale-battles and hundreds of soldiers”. And when we tried doing that in the CryEngine – impossible – frame rate plummeted down. There was a time we couldn’t have more than six characters on each street, it was like “That’s impossible, we cannot do this. We need more. And then we had to try and come up with fakes. Have some NPCs who just had to be there, but had nothing to do. It was very hard to use the CryEngine in this type of a game.”
As we wrote in our RTX2080Ti feature piece, Kingdom Come: Deliverance is one of the most GPU-demanding PC games to date. NVIDIA’s most powerful GPU was dropping below 50fps even at 2560×1440 in some scenes, and the game could only hit an average of 36fps at 4K. As such, we hope that the sequel will be better optimized.
Tobias has also confirmed that the first game will soon receive official modding tools. With these tools, players will be able to create their own stuff and quests. These tools will also be exclusive to the PC.
“Mod support is the last thing we are doing right now, the last thing we want to release for Kingdom Come Deliverance. Right now, we are working on modding tools so that people can do their own stuff; Steam Workshop is already working, but only with the tools you can write your own quest, for example. We are thinking of a way out to cleverly release that. Unfortunately, consoles are out because they’re not supporting this. It’s not because we don’t want to, but because Microsoft and Sony haven’t agreed on anything yet. So I can tell you: PC – yes, and we’ll see about the rest, I’m not sure.”

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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lol hoping a graphically intensive cryengine game would be better optimized; how many years did it take before pc can run the entire of the first crysis game at 1440p 60 fps? heck the same question can be pushed back to the original far cry as well. there are perhaps some fundamental flaw in the coding of cryengine that make it doesn’t scale well to hardware performance increment.
“We’re not planning to change anything”
So no random Africans in a historically accurate game?
yes please no africans, africans offend durka and his white indian friends.
if you put them in historical bohemia while claiming to be historically accurate they sure as hell are offending me.
imaging considering a group of people in a video game offensive lmao.
rytard alert.
yeah imagine that….looks at games journalists.
wut about my FEEELINGS? REEEEEEEEEEEEEEEEEEEEEEEE
The proper response to these people who say “my fee fees” should be “feel free to kill yourself about it”
Hahaha. Good one.
This does bother you more than anyone else. Which says a lot more about you than about the people you keep complaining about …
Okay, I think you took a joke way to serious there mate .
I like sci fi, if you gonna make a historical game at least make it historically accurate godamn it. OR DONT MAKE A HISTORICAL GAME.Make sci fi which i like.
Reminds me Shaun “you see european history isnt white because there were a few moor knights”
LOL
the funny thing is people used to mock the history channel with “aliens” and now its “illegal aliens”
They’ve been promising mod support before even the game had launched and it’s still not here
lol
Maybe with the 3080ti we will finally get a locked 60fps at 1440p.
Nah, for 900p, maybe . LMAO .
A CryEngine game, on next-gen AND with RayTracing? Yeah, a 3080 Ti for 900p30.
**modding support coming to the first game**
nude mod : ON
There are already nude mods (as well as various graphics mods). These tools will be mainly for creating new quests
You would know John,right? 😉
CRYENGINE is so dam realistic but it cost way to much. I want Crysis 4 🙁
it costs if you try to monetize your game , you can download it and play around with it just like Unreal Engine.
Excellent news.
Awesome game
Why not use Tim beloved engine?it might be better in terms of performance..