Just Cause 3 feature 2

Just Cause 3 – First Patch Releases This Week, No Word On Multi-GPU Support [UPDATE]

Avalanche Studios’ FistofZeno revealed today that the first patch for Just Cause 3 will be coming this Friday. This patch features significantly improved loading times, optimizations to online stats and general stability fixes. Unfortunately, though, there is still no word regarding the game’s multi-GPU support.

Here are the key features of Just Cause 3’s upcoming patch:

  • Significantly improved loading times
  • Optimizations to online stats
  • General stability fixes
  • Fixed an issue related to challenges, wherein vehicles sometimes disappeared when starting a challenge
  • Fixed issues related to screen resizing and closing the game window before the game has fully started up [PC Only]

Avalanche Studios has also provided this guide for those wishing to skip the cut-scenes or find the last chaos object.

UNSKIPPABLE CUTSCENES You can skip cutscenes, in fact – all you need to do is hold B on your gamepad, or hit ‘Skip’ from the pause menu.

NO SPRINT BUTTON This isn’t an oversight; it’s very much intended. Our designer’s intent was to encourage you to use Rico’s unique grapple to move around Medici far quicker than his legs would allow, as well as giving you the ability to traverse vertically.

NO CROUCH Rico doesn’t hide. Getting him up in the air is our version of the cover mechanic. Rico is far more deadly in the skies, than pinned behind a container on the ground.

FINDING THE LAST CHAOS OBJECT While there’s no mini-map to help you liberate bases and towns, you can always bring up your map to help find Chaos objects. When you’re down to the last few objects in any given settlement, an approximate location for these will be displayed on the map.


Patch is now live on the PC!