Ah, John Romero. We all remember him for his biggest let down and one of gaming’s biggest anecdotes, Daikatana, but before that, Romero was responsible for some truly great things. Some even say that Doom 3 was not as cool as its previous parts because Romero was not a part of iD Software at that time. Well, this seems unlikely but we do know that if Romero was part of iD when Doom 3 was in development, it wouldn’t take the survival horror route.
In his latest small interview with Eurogamer, Romero revealed that he’s no fan of all the on-rail shooters that have flooded the gaming industry these past years. Moreover, Romero said that he dislikes and find uninteresting all those Gears of War-type games that have abused the covering system.
“I’m not a fan of cover systems or the player being a bullet sponge. I’m not that interested in the tank-like player; I like feeling that I have skill in the game” said Romero and continued.
“I do realise that a lot of the movement in new shooters is directly attributable to the console controller because you can’t play well and fast with them so they had to come up with some design to make it so the player can do something else if they can’t skillfully move quickly. They have to do something different.”
Yeap, that’s pretty much what we’ve been saying this entire time. We don’t mind shooters with slow movement but we’ve got one hell of shooters that have the same principles. That’s precisely why Serious Sam 3 was a blast, made a profit and managed to earn and some new fans.
Romero concluded that he likes to explore his levels:
“So I’m not a fan of on-rail shooting or slow-moving cover systems. That’s not to say that Gears isn’t a great game but as a player I’m more interested in speed and fast movement.”
Naturally, Romero’s upcoming game will feature fast movements and will be based on user’s skills. This game is said to be an exclusive PC title, though we don’t have any more details about it. That’s certainly good to know but will Romero manage to make us his bitch this time around or will this new game share the fate of Daikatana?
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."