Islands of Nyne: Battle Royale development has ended, goes free to play

And another one bites the dust. Islands of Nyne: Battle Royale came out on Steam Early Access this July and its development team has just announced that it will be ending its development and will turn it into a free to play game.

Islands of Nyne: Battle Royale is powered by Unreal Engine 4 and is described as an online, competitive sci-fi first person shooter with a focus on last-man-standing gameplay.

In a really emotional post, Define Human Studios stated that it can no longer support the game as it has flopped.

“Four years ago Jake and I said goodbye to our cozy 9-5 jobs, pooled our savings together, and embarked on a journey so remarkable neither of us could’ve imagined just how ambitious it would end up becoming. Not only did we get to fully realize our dream of developing a game that we wanted to play, but we were also fortunate enough to see the growth and cultivation of so many talented individuals – a reality which would never have been possible without the passion and support of so many inspiring fans. Unfortunately, all adventures come to an end, and for us, that time has come a little earlier than we would’ve liked. The reality now is we are no longer able to financially support development costs despite our efforts to turn things around with our latest update and price drop.”

The team concluded that the game will now be a free to play game, that its servers will continue to stay up for the foreseeable future, and that there will be refunds for those who purchased Islands of Nyne or any skins from the in-game item store from November 29th till this day.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email