doom eternal slayer

id Software announces that Doom Eternal Update 1.1 will remove the Denuvo anti-cheat system

id Software has just announced that a new update for Doom Eternal will remove the Denuvo anti-cheat system. The Denuvo anti-cheat system used a kernel-mode driver that aims to protect BATTLEMODE. However, and after a huge backlash, id Software has decided to remove it.

I’m certain that a lot of Doom Eternal fans will be happy with this decision. After all, the game has been review bombed after the inclusion of the Denuvo anti-cheat system.

As Marty Stratton, Executive Producer of DOOM Eternal, said:

“Despite our best intentions, feedback from players has made it clear that we must re-evaluate our approach to anti-cheat integration. With that, we will be removing the anti-cheat technology from the game in our next PC update. As we examine any future of anti-cheat in DOOM Eternal, at a minimum we must consider giving campaign-only players the ability to play without anti-cheat software installed, as well as ensure the overall timing of any anti-cheat integration better aligns with player expectations around clear initiatives – like ranked or competitive play – where demand for anti-cheat is far greater.

Stratton also added that the Denuvo anti-cheat system did not cause any performance or crash issues. Stratton also claimed that Bethesda did not force id Software to include this anti-cheat in Doom Eternal.

“I have seen speculation online that Bethesda (our parent company and publisher) is forcing these or other decisions on us, and it’s simply untrue.  It’s also worth noting that our decision to remove the anti-cheat software is not based on the quality of the Denuvo Anti-Cheat solution. Many have unfortunately related the performance and stability issues introduced in Update 1 to the introduction of anti-cheat. They are not related.”

30 thoughts on “id Software announces that Doom Eternal Update 1.1 will remove the Denuvo anti-cheat system”

  1. “Many have unfortunately related the performance and stability issues
    introduced in Update 1 to the introduction of anti-cheat. They are not
    related.”

    lol. Sure..

  2. “I have seen speculation online that Bethesda (our parent company and publisher) is forcing these or other decisions on us, and it’s simply untrue. It’s also worth noting that our decision to remove the anti-cheat software is not based on the quality of the Denuvo Anti-Cheat solution. Many have unfortunately related the performance and stability issues introduced in Update 1 to the introduction of anti-cheat. They are not related.”

    Blink twice if you are held hostage Marty

    1. I don’t like the way he’s taking everything on id Soft because they’re considered the “good guys” so people can easily forgive them, it’s literally defending Bethesda which is just wrong, we all know that Bethesda is behind nearly every bad move surrounding Doom (Battlemode, visual design choices, skins, anticheat…) if they keep doing this, the studio will just end up being part of the problem, they’re the ones that have a lot to lose, not Bethesda

  3. Welp, i’ll wait a year-ish so they release the final version without anything related to Denuvo

  4. Good stuff. I’ll be happy if I can play the single player without any anti cheat software needing to be installed, but we need to make it clear to developers that Ring 0 permissions are a deal breaker no matter what.

    1. Same thing that they have with anti-piracy: it doesnt affect those that it targets, and only causes problems for normal users.

      1. I don’t think that analogy works here. Anti-cheat definitely prevents cheaters from cheating. But the security risk and privacy cost it imposes is not at all worth it.

          1. If you look at the amount of cheaters in the game after the anti-cheat system was fully implemented (after the beta had been going for a while), yes it actually did prevent cheaters.
            Much like many other, quite intrusive, anti-cheat software like EasyAntiCheat (Halo MCC) and BattleEye.

            In the vast majority of cases, anti-cheat software does dramatically reduce the number of cheaters but it seems that the most effective anti-cheat solutions also come with the most intrusive costs.

          2. It prevented some cheaters, it didn’t others. I’m not against anti-cheat, just intrusive crap that doesn’t even guarantee you will have a game free of the vermin.

    2. Kernel level anti-cheat is a serious risk for your computer’s security, it’s common knowledge

    3. Anti-cheat isn’t the issue per se. It’s that this specific anti-cheat has kernel level drivers which is providing way way too much access to any non-essential process. Denuvo’s anti-cheat is not only a huge security liability but it’s just a downright lazy solution.

    4. no one wants to deal with cheaters, but there are valid reasons for being against specific anti-cheat programs if they are intrusive and/ or have negative performance impacts

  5. Freaking unbelievable, I feel sorry for id Software for being under ZeniMax they sure make odd / bad decisions with their games. Too bad id was not independent.

    On a positive note this is pretty cool that they actually reverted it cause honestly I thought they would never have bothered(that is ZeniMax). Maybe there is hope for the company… well regardless I am very thankful for the change cause I think Doom Eternal is freaking awesome and I really enjoy it.

    1. lol. You feel “sorry” for Bethesda?
      They’re still scumbags. They had to do this in order to not look even worse than they ALREADY do.

  6. A dev taking positive action in direct response to independent consumer feedback posted on Steam and thereby giving the paying customer what it wants? The Leftist anti-consumer ‘journalists’ in the access/shill media won’t like that!

    1. They nearly did nothing to report the problem with the anti-cheat, if it was about gender equality they’ll write a sh*tload of articles

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