Horizon Zero Dawn feature 3

Horizon Zero Dawn Patch 1.10 addresses AMD GPU VRAM issue, fixes crashes

Guerrilla Games has released a brand new update for Horizon Zero Dawn. According to the release notes, patch 1.10 addresses an issue that cost upwards of 250MB of VRAM on AMD GPUs. Moreover, it fixes a number of crashes and graphical issues.

Going into more details, update 1.10 includes a crash fix for when players continuously pressed the windows key. It also packs a crash fix for when you press the LMB on the ESC button in the Benchmark Results.

Additionally, this latest patch includes a fix for the graphics settings preset name not updating when pressing Auto-Detect, as well as a fix for negative values in cubemap relighting shader.

As always, Steam will download this update the next time you launch its client. Below you can also find its complete changelog.

Horizon Zero Dawn Patch 1.10 Release Notes
Crash Fixes
  • Crash fix for when players continuously pressed the windows key
  • Crash fix for when you press the LMB on the ESC button in the Benchmark Results
Performance Improvements
  • Issue fixed on AMD GPUs which cost upwards of 250MB of VRAM
Graphical Improvements
  • Fix for negative values in cubemap relighting shader (fixes for example the red graphical glitches in the Hades fight if you let the timer run out)
  • Fix for the graphics settings preset name not updating when you pressed Auto-Detect
  • Additional fix for the menu (and loading screen) being displayed at incorrect scale when changing AF in borderless mode
  • Fix for the resolution sometimes being too low in windowed mode
  • Fix for the errands quest list overlapping with tutorial quest list
Other Changes
  • Graphics settings are now stored in a text file instead of a binary file to facilitate easier tweaking

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email