Gearbox has revealed the official PC system requirements for Godfall. According to the company, Godfall will officially support only Windows 10, and will require at least an Intel Core i5 6600 or an AMD Ryzen 5 1600. Moreover, PC gamers will need 12GB of RAM and an AMD Radeon RX580 or an NVIDIA GeForce GTX1060.
Gerabox recommends using an AMD Ryzen 5 3600 or an Intel Core i7 8700 with 16GB of RAM. The company also recommends using an AMD Radeon RX 5700XT or an NVIDIA GeForce GTX1080Ti.
Unfortunately, Gearbox did not reveal the game’s hard-disk space requirements. The team has not also shared any additional details about the resolution and settings that these requirements target. Not only that, but Gearbox did not reveal the Ray Tracing requirements for this game.
Godfall releases on November 12th and will be timed-exclusive on Epic Games Store. The game will also not have an offline mode and will require an internet connection to play.
Below you can find its full PC system requirements.

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Godfall? Two weeks after this game releases, they might as well change the name to Playerbasefall
What’s funny is that these developers have enough motivation to release the game on Steam a year later and pretend like nothing wrong had happened.
I just viewed some gameplay footage. The game seems to be Destiny meets Warframe with a light seasoning of Souls. Meh.
And lsd graphics
2 days
Strong feelings of PS+ release coming. Maybe that will give it the boost it needs a month or two from now?
On pc maybe yes
Games are starting to need 1080ti for 1080p, I guess it’s time to retire mine
I’m yet to come across a game that the 1080ti can’t handle 1440p just fine (aside from Quantum break and Control).
Maybe this is the first, but it probably isn’t a game anyone should worry about.
Legit, you can’t get 1440p60 even without reconstruction on a 5700 XT / 2070S / 1080 Ti in Quantum Break.
I managed getting native with an under volt on a 5700, but turned down several settings to medium.
GodFall is not even looking that good.
Control looks better, The Witcher 3 looks better and list goes on, and all of them are very playable on 1080Ti
Missing one requirement: Lack of anything even resembling human intelligence.
No offline mode? So it will be like Battleborn then? Thanks, I will pass.
A dead born game i guess !
Good to know the ps5 version will be fully on par with the PC version as the recommended GPU for PC is much weaker than that of the PS5.
“Much weaker”
PS5 is older and weaker than the one from XBSX, PS5 gpu is RTX 2060 Super of RAW performance.
Despite all that “weakness” it’ll still have exclusives that look lightyears ahead of any series x and pc game? That’s amazing LOL. series weak and pc obsolete in 2 years ????????
You do reallize consoles are using the same arhtecture as PC (for the most part) and that PS5 is the weakest out of all the three (Series X, PC and PS5)?
SSDs wont change that……. CPU/GPU will always be the most important thing to render graphics. Multiplatform games should look the worst (overall graphics) on PS5 but the loading and loading of distant objects and similar should/could be the best on PS5.
Nah. With 9-10 TF of RDNA2, PS5 is faster than a 5700 XT, and implicitly faster than a 2070S, 2070 or 2060S
Number of teraflops is not enough on its own to gauge performance. I doubt it’ll outperform RTX2070 Super/5700XT, it’ll be on par with them at best.
It’s RDNA2 vs RDNA1. TF and IPC should be directly comparable in this case.
You cant just compare TFs like that……. nowadays it means nothing. Look at the RTX 3090 and how much TF it has but its not that much stronger than RTX 3080 like the TFs are telling you and you cant really compare TFs between different brands (amd vs nVIdia).
I actually can, in this particular case.
We know the 5700 XT is just about on par with 2070S. We know RDNA2 performance to be directly comparable to RDNA1, given arhitecture similarities. And we know of a IPC improvement on RDNA2 vs 1.
It’s easy math IMO.
No, you cant……..even on same hardware (brand) you cant and even NOT if its on the same arhitecture, let alone different arhitecture and especially different brand like comparing nVIdia TFs to AMD/Intel, its pointless. 36 TFs vs 20 is 1.8 times more and the RTX 3090 IS NOT x1.8 times stronger than RTX 3080 which numerous benchmarks are proving. Also, nVidia and AMD are sometimes calculating the TFs differently for their cards so its really pointless for the most part
Here are some quotes: and an somehow detailed article (many more articles out there as well):
https://www.engadget.com/nvidia-rtx-3090-3080-3070-cuda-core-int32-fp32-210059544.html
“AMD’s RX 580, a 6.17-teraflop GPU from 2017, for example, performs
similarly to the RX 5500, a budget 5.2-teraflop card the company
launched last year.”
Why do you keep bringing up Nvidia TF or 580 (GCN4) vs 5500 XT (RDNA1)?
I’m comparing RDNA1 vs RDNA2 TF. It’s not that complicated.
Its about 2070 Super performance.
The recommended specs don’t account for ray tracing. Which the PC version has and probably PS5 as well.
So not a good reference point.
It never was like that……. recommended just means it should be playable without major issues AND not that the game was programmed only for this setup (mentioned CPU/GPU combo). The game could/can uttilize the power of the upcomming AMD/nVidia high end GPUs……
And next-gen specs have started.
12 GB ram minimum?
1060/580/390X/980 as minimum specs? Damn.
May the black flag pirates take this one down especially due to their nonsensical always online requirement for single player Ohhhhh
This t*rd while looking like a last-gen title will performe like garbage even on those recommending hardwares. i’m sure of it, it will be the case in almost all of “NEXT-GEN” titles.