The Early Access phase for Battlefield 5’s open beta has begun and below you can find the graphics settings that are currently featured in the game. Battlefield 5’s beta will open to all players on September 6th.
PC gamers will be able to adjust the quality of Textures, Texture Filtering, Lighting, Effects, Post Processing, Mesh, Terrain, Undergrowth, Anti-aliasing Post Processing and Ambient Occlusion. There are also options for Future Frame Rendering, GPU Memory Restriction, and players can choose between DirectX 11 and DirectX 12.
As you may have guessed, and since NVIDIA’s GeForce RTX series are not available to the public, there are no options to enable/disable the real-time ray tracing effects.
Last but not least, the game features a resolution scaler, a UI Scale Factor, Field of View sliders, as well as options to enable/disable Motion Blur, Weapon Depth of Field, Chromatic Aberration, Film Grain, Vignette, Lens Distortion and Custom Colours!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”