NCSoft and ArenaNet have announced that the chart-topping MMO Guild Wars 2 has sold more than two million units. Despite temporarily halting first-party sales and replenishing retail stores to maintain an optimal player experience, Guild Wars 2 surpassed the two million sales milestone shortly after turning sales back on.
Guild Wars 2, which launched just over two weeks ago, has captured the imagination of the gaming community around the world. With peak concurrency regularly exceeding 400,000 players and first week sales that placed it at the top of the All Formats charts across ten European territories, it’s clear that demand for the game remains high.
Mike O’Brien, president and co-founder of ArenaNet said:
“Reactions from around the world justified the time and care we put into developing Guild Wars 2 and making it into the game it is today. And this is only the beginning. We’re continually fine-tuning the game to deliver the polished experience that our players expect, and we’re already working on new adventures and experiences to introduce into this truly dynamic online world.”
As the press release reads, Guild Wars 2 is a visually stunning MMO that offers players the epic grandeur of a massive role playing environment combined with innovative combat mechanics, dynamic events, and customised personal storytelling. Building on the success of Guild Wars, NCsoft and game developer ArenaNet have created an MMO that lets gamers play the way they want, while at the same time retaining the no-subscription-fee business model that made the original Guild Wars so popular.