Drakkar Dev announced that Guardians: the Last Day of the Citadel has just been released worldwide for the iPad, iPod Touch and iPhone. According to the press release, the core gameplay resembles the classical single player side-scrolling genre, but it use significant variations. All aspects of the game are actually designed to have a very flat learning curve players because it relies on well known core mechanics.
Innovation from taking various gameplay modes from all time classics and merging them in a more fluid and complete experience. It then gradually expands to become richer as the game proceeds and characters collect new objects, equipments and weapons.
Orazio Granato, CEO of A-Tono said:
“We definitely see Guardians as being technically one of the best title out there right now and we are making all the possible effort to make it successful. It’s a game that deserves being noticed.”
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”