Galactic Civilizations III feature

Galactic Civilizations III – Third Major Update Rolled Out

Stardock released today the third major beta update for its genre-defining space strategy game, Galactic Civilizations III, further enhancing and altering the strategies that lead to galactic dominance.

Available now for a beta-discounted price of $44.99 at Steam, Beta 3 adds the synthetic Yor race to the struggle for interstellar dominance: aggressive inorganic sentients who offer players a wholly new experience by completely ignoring the rules around farming and population growth.

Galactic Civilizations III is the next installment in one of the highest-rated strategy series of all time, created by the original developers at Stardock.

“Players expand their space empires across galaxies that range up to enormous maps only possible thanks to Galactic Civilizations III’s 64-bit engine, which allows both Stardock and modders to put an effectively unlimited amount of content in the game. Unique tech trees for each of the game’s eight races and multiple victory conditions give a huge number of ways to play – not even counting custom races, ships, maps, and franchise-first online multiplayer.”

Galactic Civilizations III Beta 3 also includes the first pass on ship combat animation, so players can watch their intricate original designs trade flaming death with Stardock-created ships from the main map view.

As the press release reads, damage is now reflected, so players may want to consider a trip to the shipyard for that fleet trailing smoke and flame after a pitched battle. This early taste of deep-space combat is only an appetizer for the more detailed combat depictions to come. Not only that, but the first of many cutscenes have been added to Beta 3 as well.

Galactic Civilizations III Beta 3 is available now via Steam Early Access and the full game is scheduled to release in Spring 2015.



John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email