Bloodborne header screenshot

For the first time ever, a PS4 emulator can boot Bloodborne

A couple of days ago, we shared a video showcasing the Playstation 4 emulator, RPCSX, booting and running Sonic Mania. And today, we have a special video for all our FromSoftware fans. From the looks of it, this new PS4 emulator can actually boot Bloodborne, making it the first Playstation 4 emulator to ever achieve this.

Now before continuing, I’d suggest tempering your expectations. While the emulator can boot Bloodborne, it cannot offer a playable experience.

For starters, RPCSX still does not offer input functionalities. So, although you can boot some games on RPCSX, you cannot yet play them. Moreover, the emulator does not display any graphics while booting Bloodborne (you’ll only get a black screen).

Still, this is a huge step for emulating Sony’s console. As said, none of the previous Playstation 4 emulator could actually boot Bloodborne. Spine, KytyfpPS4 and GPCS4 can still be considered a bit more advanced than RPCSX. However, only RPCSX can, at the time of writing, boot this game.

Needless to say that you should not expect to be playing Bloodborne on PC anytime soon. However, this might be the only way via which we’ll experience Bloodborne on PC. After all, Bloodborne was absent from the GeForce Now leaked list.

Last year, we saw some rumors suggesting that a remaster was in development for PS5 and PC. However, after a whole year of nothingness, we can safely say that those rumors were fake.

Lastly, you can go ahead and watch this 60fps video for Bloodborne. Since the game is locked at 30fps on consoles, this video can give you an idea of how the game will play on the PC. That is of course via a PS4 emulator and with a 60fps patch.

Enjoy and stay tuned for more!

PS4 Emulator RPCSX Boots Bloodborne (No Graphics yet) | First PS4 Emu to boot it

14 thoughts on “For the first time ever, a PS4 emulator can boot Bloodborne”

  1. It would be funny if they could make it run before Sony release it on PC

    They could have already done it, i bet it would sell a lot, opposed to those boring games like Uncharted, or that broken mess of TLOU2

    1. Imagine it would run better than on the PS4 consoles. Not that hard when that crap runs 22 fps at times.

      1. The hideous shimmering from the lack of anti-aliasing couldn’t be any worse either!

        People rightly grumble about Nintendo’s games being held back by their consoles but it’s also been true for Sony consoles too. Bloodborne is a classic example of a game that was hamstrung by weak sauce console hardware.

        1. I think there were time constrains surrouding this game. If I remember right, Miyazaki and FROM as a whole had to be spread across Dark Souls II, Bloodborne and also DS III pre-production during the BB dev cycle. Not ideal.

          As for the Nintendo – freaking cartridges.

        2. I think there were time constrains surrouding this game. If I remember right, Miyazaki and From as a whole had to be spread across Dark Souls II, Bloodborne and also DS III pre-production during the BB dev cycle. Not ideal.

          As for the Nintendo – freaking cartridges.

          1. Back in the day cartridges, despite their higher cost and therefore high price, was a major factor in what made consoles so appealing. Instant loading as opposed to waiting for ages to load games via disk or cassette on a home computer.

            Nowadays the game carts used by Nintendo handhelds for several past generations plus Switch often take ages to load games due to needing to decompress the larger amounts of data used in modern games. Thus negating a large part of the appeal of what originally made consoles good.

          2. Back in the day cartridges, despite their higher cost and therefore high price, was a major factor in what made consoles so appealing. Instant loading as opposed to waiting for ages to load games via disk or cassette on a home computer.

            Nowadays the game carts used by Nintendo handhelds for several past generations plus Switch often take ages to load games due to needing to decompress the larger amounts of data used in modern games. Thus negating a large part of the appeal of what originally made consoles good.

          3. The early consoles were instant on with the game but they were, of course, lacking in content. My first and only console was an Atari 2600 back in 1980.

            4 KB game cartridges and only 100 bytes of System RAM in the console and a one button joystick but it was really cool back in the day.

          4. Sweet! I have an Atari 7800 which is backward compatible with VCS/2600 games. Awesome fun!

  2. really hope they get this working just to stick it to sony. Should just focus on getting this game to run as their priority

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