Fallen Earth is one of the most interesting MMORPG’s and get this right, the game will be free-to-play. This free-to-play transition will be completed in the Q4 of this year. Fallen Earth was developed by a 12-person creative team that is headed by Lead Game Designer Marie “Aro Sei” Croall. This team will join GamersFirst’s development studio Reloaded Productions.
Marie Croall, lead designer for Reloaded Productions said:
“When talks began with GamersFirst, we were hoping to find a way to continue supporting our dystopian wastelanders who roam our truly unique MMO. By joining the Reloaded Productions team and becoming part of the GamersFirst family we can now continue delivering an uncompromising game experience for our die-hard fans. Even better, the backing of an established global publisher also means we will share our game with millions of new players across the planet.”
Joe Rush, vice president of game operations for GamersFirst added:
“Anyone who played Fallen Earth knows just how rich and engaging its game world is, and we feel extremely lucky to bring this game into our family of free MMO games. This acquisition gives Fallen Earth instant economies of scale as part of the GamersFirst family, and by sharing our many years of revenue generation strategies and publishing expertise we expect the Fallen Earth franchise to continue growing for years to come.”
Fallen Earth is a post-apocalyptic MMO set near the Grand Canyon in 2156. A hybrid first person shooter and role-playing game that features real-time twitch-based combat, six factions, a classless advancement system and a powerful crafting system.
Bjorn Book-Larsson, COO of GamersFirst and head of Reloaded Productions concluded:
“Fallen Earth has a number of unique and innovative game features, and we felt it was important to incorporate this outstanding creative team into Reloaded Productions’ staff. It was important to retain what made Fallen Earth popular and unique, and we are therefore thrilled to have this particular band of passionate game creators joining our growing global studio team.”
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email