Codemasters and Koch Media have announced that F1 2019, the official videogame of the 2019 FIA FORMULA ONE WORLD CHAMPIONSHIP, will ship a full two months earlier into the F1 season and launch worldwide on June 28th. The game has been under development for two years and will be released during the Austrian Grand Prix weekend and, unlike previous iterations, ahead of the British, German and Hungarian Grands Prix.
Working in partnership with F1, for the first time ever, players will be able to get behind the wheel of a 2019 regulation car specifically designed in collaboration with F1’s technical team, headed up by Ross Brawn and Pat Symonds. The car, which will be available in Multiplayer, adheres to the 2019 regulations and comes with a range of livery designs offering players a new level of personalisation. The 2019 F1 Team liveries will also feature on the car in early marketing materials, but will be replaced by the final Team cars ahead of the games release.
F1 2019 promises to build on the success of previous iterations and deliver an experience that rivals the quality and production values of its real-life race counterpart and includes several new game features which will be revealed in the coming months.
Paul Jeal, F1 Franchise Director at Codemasters, said:
“We are absolutely delighted to be able to release F1® 2019 earlier in the Formula 1 Season, so that the game can be played and enjoyed at the same time that the real-world championship picture is starting to form. Our close relationship with Formula 1® has played a major part in achieving this key objective for the franchise. That in addition to our near two-year development cycle, has allowed us to develop some exciting new features and other firsts for the franchise that we can’t wait to share with our community in the coming months.”
Lee Mather, F1 2019 Game Director at Codemasters, added:
“The exciting collaboration with Ross Brawn and Pat Symonds has created new levels of player personalisation in F1 2019 through the inclusion of the new regulation car. With the continued growth of the F1 series, it’s great to give players more control and new levels of car and driver customisation and we can’t wait to talk more about this alongside the new multiplayer features in the coming months.”
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”