Mortal Kombat Trilogy HD Remakes screenshots-6

Eyeballistic will repitch Mortal Kombat Trilogy HD Remakes to Warner Bros + New Exclusive Screenshots

In 2018, we shared some details and screenshots from the cancelled HD remakes of the first three classic Mortal Kombat games. And, from the looks of it, Eyeballistic will repitch this project to Warner Bros. Furthermore, the team revealed some brand new screenshots that you can find below.

In order to spark some interest, Eyeballistic has launched a petition. The team hopes that if enough players sign it up, it will “force” Warner Bros to green-light the HD project.

These new HD remakes for all three Mortal Kombat games will be using Unreal Engine 5. The team will recreate in 3D all characters and stages. Do note that the goal is to remake the first three games, and not Mortal Kombat Trilogy.

As Eyeballistic stated:

“We’re planning to painstakingly recreate every detail of every stage and character in glorious 3D. Of course every fatality, brutality, friendship and animality will be there too. The characters and stages will get a face lift to 4K resolution and 60 frames per second gameplay action through the power of Unreal Engine 5. We’ll even remake all of the music by giving it a modern cinematic sound that incorporates real instruments.”

Lastly, you can go ahead and download the prototype version of the Mortal Kombat HD Remake. This is a really old version (that uses Unity Engine) and, obviously, does not represent the quality of the final product.

Eyeballistic has provided us with the following exclusive screenshots. These screenshots showcase some of the characters, as well as some of the stages. They also compare the original sprites of Cyrax and Sub-Zero with their new 3D models.

Enjoy!

Mortal Kombat Trilogy HD Remakes screenshots-1Mortal Kombat Trilogy HD Remakes screenshots-2Mortal Kombat Trilogy HD Remakes screenshots-3 Mortal Kombat Trilogy HD Remakes screenshots-4Mortal Kombat Trilogy HD Remakes screenshots-5Mortal Kombat Trilogy HD Remakes screenshots-6 Mortal Kombat Trilogy HD Remakes screenshots-7Mortal Kombat Trilogy HD Remakes screenshots-8

50 thoughts on “Eyeballistic will repitch Mortal Kombat Trilogy HD Remakes to Warner Bros + New Exclusive Screenshots”

      1. Oh, I’m sorry.
        What I meant to say was: this would be a nice thing to see if the game needed any of this “engine update shlt”, but the game is already perfect the way it is, therefore, this is useless.

          1. Not at all, I love graphic mods, but THIS GAME doesn’t need one. Graphic that matters here is the fatality.
            Lol

          2. BTW, if you’re the person (or one of those) behind the project, congratulations. I don’t need it, but a good work is a good work.

  1. Needs more polish, the hands on screen 1 look deformed, Raiden’s hand on screen 4 looks like he has a claw and 3 fingers.

    1. Hell no it doesn’t. Look at the pictures a bit closer and one could see Raiden has his fingers curled in and the other is making a fist.

      Sh*t looks crisp. Not sure exactly what you’re talking about here.

    2. Hands are clearly just fine. One might want to zoom in and actually look at them. Fingers are curled in on one hand making a sort of whatever with his one hand and the other is a fist.

      Not sure where you’re seeing some claw action.
      Again maybe one needs to zoom in and see a bit more clearly…. https://imgur.com/gallery/7sRZ6uk.

      Guess a picture is worth a thousand words….

  2. Woah, thanks for sharing this! If you guys would like to see this game made please sign the petition so we can show WB enough people would be willing to buy it!

    Petition Link:
    bit.ly/3oSoCxB

    1. I really hope WB approves this and you make it right too.
      Maybe it could even open a path for your studio to also redo Killer Instinct or any old classics from the golden era!
      Best of luck!

  3. Looks decent… but these days a game like this should look far more realistic. The levels could use some work

    1. Well I guess you could just keep on watching cartoon pron and playing with yourself in those ways…. As opposed to just going around down voting peoples’ comments on forums.

      Just a thought for ya.

  4. All of this energy spent working on some big corporation’s IP would probably better directed making a spiritual successor new IP owned by the indie team working on this.

      1. Sure. It’s your time, money and manpower. Spend it however you like.

        Here’s a scenario though: If the game based on the big corporation’s IP ends up being a big hit, who’s gonna profit the most, you or the corporation? You’ll only get what’s dictated by the contract (probably just development costs covered + maybe some later bonuses). You’ll just be making an already rich corporation richer with not much to show for it at the end of the day. That is the downfall of being just a contractor rather than an owner.

        1. True. But consider this, you can make your own IP and 9 times out of 10 no one will bother with it. Or you can get a percentage of profit off of every game sold as part of a well known billion dollar franchise. To me it’s obvious which choice has the greatest time spent versus profit potential. I mean, I’m not really doing this for the money, but I’d be lying if I said it’s not a factor at all. Consider this, if our studio does a game for a known property like MK and it achieves any level of success wouldn’t that help give investors confidence to work with our team on potential new IP? So the investment in time/manpower is well worth it even from a purely business minded approach. As I said though it’d be foolish to put all our eggs in one basket. We’re developing our own IP while also pitching to work on this.

  5. Well som’bitch that there is one hell of a comparison.

    Now just imagine that. A third party company who wants to make someone else’s sh*te look better and hopefully perform better as well.

    Day one purchase for sure. That is if it isn’t $60 for some sort of episodic release BS for two games at a time. I’m only in it for the whole shebang and nothing less for maybe $50-60…….. Maybe.

    1. We’re toying with the idea of making it free-to-play and then you just buy the character packs you want similarly to Killer Instinct in 2013

      1. Well that could be a good and a bad thing. Just as it was for Killer Instinct. I personally do not prefer to pay for bits and pieces of something.

        Much rather buy it all up from the get go.

        I figure there’s quite a bit of characters between the three main games (MK1-UMK3) and even at a $1 a character it’s going to be pretty pricey. Again that depends on hat is available at launch and what is going to be charged to the player.

        If all three games were to be available completely and priced around $30-40 I would be all over it.

        Sh*te looks bad a*s and crisp!

    2. Yeah $60 is way too much for this. We’re still thinking through a potential free-to-play model. That can get more expensive though if we’re hitting people over the head for lots of microtransactions.

  6. Look I’ll take any remake of anything MK to remind me of the good ol’ days when MK was great. Cause MK11 sucks. But I prefer a remake with digitized actors. Cause that would look awesome If done right.

    1. Agreed. They are only interested in remaking classic movies and ruining the strong male heros. Just imagine a world where little boys don’t have male heros to look up to as a societal standard of what men are supposed to be – that’s where we’re heading fellas…Being a man, a husband, and a dad has never been more important.

  7. Another reason WB will never agree to a remake is their new censorship standards for female MK characters. They would have to redesigned to their SJW standards. And if you change the characters in the original MKs too much people won’t buy it. So WB won’t green light it.

  8. Mortal Kombat was my favorite arcade game of all time. Mortal Kombat 3 played great, but the developers got lazy af with the fatality animations. A guy explodes and there’s 12 rib cages, a guy gets chopped in half and his arms are still floating there…This looks amazing. If this gets green lighted, please don’t faithfully recreate the laziness of MK3/UMK3…Also, blacking out the screen on Classic Sub-Zeros spine rip was trash…Please don’t do that either. I’d pay for this.

Leave a Reply

Your email address will not be published. Required fields are marked *