EVERSPACE leaves Early Access on May 26th, gets last pre-release major update

ROCKFISH Games just announced the last major EVERSPACE update before the full game version is released. As of now, version 0.7 of the action-packed roguelike space shooter is ready to download on Steam, GOG.com, Xbox One, and on the Windows Store.

Together with the digital full release on May 26th, a boxed PC version for €39.99 will hit retail shelves in Germany, Austria, and Switzerland, distributed by EuroVideo Medien. In Poland, the Czech Republic, and Hungary, the boxed version will be distributed simultaneously by Techland.

In the latest update, players will encounter the remnants of a mysterious alien race known only as “The Ancients.”

“Ruins built by the technologically-advanced race hold teleporters that work as shortcuts, letting players skip some locations on their journey. The ruins also contain valuable Glyphs, which function similarly to the previously introduced Sub-Routines but with far more fantastical effects, affecting overall playstyle immensely. Getting these Glyphs will not be an easy task: players must first confront the mysterious Ancients themselves.”

Functional cockpit displays have also been added for all player ships. In addition to extant HUD elements, players will now be able to see the component damage overview of their ship, as well as information about locked targets. With this addition also comes an option for purists to turn off the HUD elements entirely in first person mode and rely solely on cockpit instrumentation.

The popular Colonial Gunship, already upgraded in previous releases, gets another new and exclusive device: the Missile Turret. This mighty piece of equipment automatically fires salvos of powerful homing projectiles, with the downside of having a longer reload time between shots.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email