Dying Light 2 will officially support Ray Tracing, first comparison screenshot

Well, we all saw that coming. Back in June 2018, Techland claimed that it was experimenting with real-time ray tracing. And today, NVIDIA revealed that this highly anticipated game will support RTX. Moreover, the green team shared the first comparison screenshot that you can find below.

NVIDIA and Techland did not reveal what details will be improved via real-time ray tracing. However, the comparison screenshot gives us a glimpse at better shadows and lighting. Thus, I’m certain that Techland will use RTX in order to improve both the game’s lighting and shadows.

Techland will showcase an extended gameplay video for Dying Light 2 on August 26th. However, I don’t believe that this upcoming gameplay footage will feature any ray tracing effects.

Dying Light 2 will be using the C-Engine, a new generation of Techland’s in-house technology dedicated to open-world action-adventure and action-RPG games.

The game currently targets a Spring 2020 release.


John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email