Larian Studios has announced that the sequel to its award-winning and critically-acclaimed fantasy RPG, Divinity: Original, has today launched on Steam and GOG. Divinity: Original Sin 2 features deep, turn-based combat and an epic branching story, and gives players the freedom of a tabletop RPG, encouraging improvisation, and experimentation, and bending traditional video game rules.
In Divinity: Original Sin 2, players can go anywhere, talk to anyone, interact with everything, and overcome obstacles like in no other RPG.
According to the press release, Larian Studios has built upon all of the things that made the original a hit. This includes an expanded world, branching story, deeper turn-based combat, a classless character development system, 4-player co-op play, and epic amounts of fully voiced dialogue. The world of Rivellon is full of new lands to explore, both beautifully detailed and brutally dangerous.
New to Divinity: Original Sin 2 is Game Master Mode, an ambitious undertaking by Larian Studios that gives Game Masters the tools to create their own custom campaigns. A GM can create an entire campaign from the ground up, uploading their own world map and assets, editing battle and dungeon maps, scripting roleplaying scenarios with player response options, rolling virtual dice, and managing intense battles in real-time with up to four players. GMs can even upload and share their campaigns via Steam Workshop.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”