The Deus Ex franchise has not been put on ice, it’s a very important franchise for Square Enix

A few hours ago, we informed you about the sales of Tomb Raider and Rise of the Tomb Raider. In that very same interview, though, Square Enix’s CEO Yosuke Matsuda talked a bit about the Deus Ex franchise. As Matsuda claimed, the franchise has not been put on ice, despite all the rumours flying around.

We have never said anything about discontinuing that title‘ said Matsuda and continued.

“What I can say is Eidos Montreal has always developed Deus Ex, and the issue is we do not have limitless resources. We have several big titles that we work with and that’s partly a factor in what our line-up looks like. Of course, it would be ideal if we could work on all of them all of the time, but the fact of the matter is some titles have to wait their turn. The reason there isn’t a Deus Ex right now is just a product of our development line-up because there are other titles we are working on.”

Matsuda concluded that Deus Ex is a very important franchise for Square Enix. So, perhaps we’ll see a new game once Eidos Montreal finishes working on its Marvel game? One can hope.

Square Enix is already internally discussing and exploring what it wants to do with the next instalment of Deus Ex. Therefore, it will be interesting to see whether the next game will pick up where Mankind Divided ended.

It will also be interesting to see whether Square Enix will try, once again, to butcher the entire game. Mankind Divided suffered from some ridiculous choices/decisions. The game had some of the worst pre-order offerings, and – according to reports – its story was cut in half. While its gameplay was better, the overall product felt less appealing and satisfying than Human Revolution. And that says a lot!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email