Kojima Productions has released a brand new update for the PC version of Death Stranding. According to the release notes, patch 1.02 improves overall stability, packs a number of bug fixes, and improves framerates when using Steam Input.
Moreover, PC gamers can now set separately key assignments for Use/Dismount Vehicle to “Perform Action” and “In Vehicle”. Additionally, the game does no longer revert back its custom key assignments.
Now while this patch states that it improves overall stability and performance, some Steam users have experienced lower performance. According to reports, the game now performs worse than before on some PC configurations. Unfortunately, we have already uninstalled the game so we can’t test this new patch ourselves.
Furthermore, the game does no longer allow you to use FidelityFX with FXAA. In version 1.02, the game locks the Anti-aliasing technique to TAA when using FidelityFX. In previous versions, PC gamers could select whichever anti-aliasing option they wanted (when using FidelityFX).
As always, Steam will download this latest update the next time you launch its client. Below you can also find its complete changelog. Lastly, make sure to read our PC Review, as well as our PC Performance Analysis!
Death Stranding PC Patch 1.02 Release Notes
- Key assignments for Use/Dismount Vehicle can now be set separately to “Perform Action” and “In Vehicle”. You can now set different keys for getting on and off a vehicle.
- When restarting the game after changing key assignments, some key assignments were reverted. This patch fixes that issue.
- Included other stability improvements and general bug fixes.
- Fixed an issue where frame rate dropped when using Steam Input.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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This is how you do a pc port, kids
Anyone knows what happened to duderandom 84?
That guy used to upload good benchmarks comparison
Not sure. Can’t say I’ve seen him in a good while tbh.
the support for this game on PC its insane
I don’t like the game one bit, but I can only appreciate how much of a good port and how well maintained this game is.
so they broke it
So the port already comes out the gate good and it gets even better?.
Sony should have taken notes from Kojima for HZD’s port.
tell hideous kojima to pay me first if he wants me to play his games.
Yeah he and his cult can F…k right off.
They should go help the team of brainless monkeys that did the HZD port
Why patch size doesn’t mean anything:
https://uploads.disquscdn.com/images/49dfd581b0ec52ecd702691516c08521722f11664c23b2bb027d9c89d7f224a7.png
Meanwhile, nothing done for Horizon Zero Dawn!
I do not understand why they blocked FidelityFX with FXAA, I do not tolerate TAA, it adds an unbearable motion blur, FidelityFX with FXAA gave me an extra performance to reach 4k 60fps well