Daylight – FOV Fix, Chromatic Aberration + Film Grain Hidden Options Revealed

Daylight is the first title powered by Unreal Engine 4 and since Atlus has not provided us with a review code, our Performance Analysis may be delayed. In completely unrelated note, EA has sent us a review code for Titanfall, so expect an analysis once the Nvidia patch gets out.

Our reader ‘Dirty Dan’ has informed us about some ‘hidden’ tweaks that PC gamers can apply to this title. PC gamers can disable Chromatic Aberration (thank God), remove the Film Grain effect, tweak FOV and completely remove the Motion Blur.

In order to do the aforementioned changes, all you have to do is follow this guide:

Go To [install]\Daylight\Engine\Config

open up ConsoleVariables.ini

Chromatic Abboration:
change r.scenefringe to 0.0

Image Grain:
set to 0.0

Motion Blur:
set to 0

set to 0

in Engine\Config\BaseInput

locate the GeneralBindings section and relace with this:

— General bindings
+ExecBindings=(Key=B,Command=”ToggleSpeaking true | OnRelease ToggleSpeaking false”)
+ExecBindings=(Key=F1,Command=”viewmode wireframe”, bIgnoreShift=True)
+ExecBindings=(Key=F2,Command=”viewmode unlit”)
+ExecBindings=(Key=F3,Command=”viewmode lit”)
+ExecBindings=(Key=F4,Command=”viewmode detaillighting”)
+ExecBindings=(Key=F5,Command=”viewmode shadercomplexity”)
+ExecBindings=(Key=Period,Command=”RECOMPILESHADERS CHANGED”,Control=True,Shift=True)
+ExecBindings=(Key=F10,Command=”FOV 100″,Control=False,Shift=False,Alt=False)

change the FOV number to whatever you choose

And if you find this guide too complicated, you can go ahead and download this file and extract the fixed (found in those two folders) to Daylight’s main folder.

Dirty Dan has also shared with as a SweetFX mod from Omnipotus that sharpens up the image.


Daylight: Launch Trailer

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email