Hooded Horse has announced the sequel to the 2017 survival horror game, Darkwood 2. To celebrate this announcement, the publisher shared a trailer that you can find below.
Set years later after the events of the first game, Darkwood 2 throws players into more peril amidst the scorched deserts of a dying sea. Roam freely around a rich, dangerous world by day, securing what resources you can before seeking shelter at night. The sequel brings with it new lands and waters to explore, new creatures to fear, and new reasons to pray for the morning light. The story, characters, and unfolding events of Darkwood 2 will stand on their own and can be enjoyed without having experienced the first game.
Darkwood 2 will send you on dangerous meandering paths across barren deserts, through thick marsh, and on deep waters alike. As the locals fight to keep the slowly spreading woods at bay, you must rely on your wits to overcome your fears and find your way – there are no quest markers or waypoints to guide you.
Players will scavenge for resources, craft weapons to protect themselves, and seek out shelter by night, building barricades and traps to hide behind, securing themselves against an enemy that can strike from any direction. For instance, you can cower in a cellar as the doors creak open and close a few floors above you. Or, you can stand against the horrors that stalk the night. Or, you can choose to rely on strange concoctions to gain new skills and capabilities that may just keep you alive.
Players will also meet twisted characters, each with their own motivations. They will learn their dark backstories and make decisions that will determine their fates and impact the world itself, changing their story as they move through it.
Enjoy and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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