Although there is currently no ETA on when Patch 1.2 for Cyberpunk 2077 will come out, CD Projekt RED has revealed some new details about it.
According to CDPR, Update 1.2 will improve the behavior of cops and decrease the problem of NPCs spawning behind players’ backs. Moreover, it promises to improve the driving controls and add an option to remove the dodge on double-tapping a movement key.
As Patryk, Lead Gameplay Designer and Lukasz, Technical Design Coordinator, said:
“This is an important step in addressing the behavior of the police in our game. It should decrease the problem of NPCs spawning behind players’ backs and create an impression that it takes some time for the police to arrive at the crime scene after the crime has been reported. We’ve also added a recon “drone” unit to create the feeling of the police assessing the situation.”
Seamus, Senior Vehicle Programmer, added:
“We have added a Steering Sensitivity slider to the Options menu. This allows the steering speed for all vehicles and all input devices to be slowed down, without affecting the maximum turn radius.
When experiencing lower frame rates, our cars were harder to control. We traced this to some code that wasn’t handling extreme changes in frame rate properly. The steering speed is now very consistent from 20 to 60+ FPS.
Last, we looked at a bunch of tweaks to individual cars and adjusted some of them that were too twitchy in low frame rates, including the player’s Archer Hella.”
Stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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When will people learn that any AAA game is actually finished 2 years from release date.
“This is an important step in addressing the behavior of the police in
our game. It should decrease the problem of NPCs spawning behind
players’ backs and create an impression that it takes some time for the
police to arrive at the crime scene after the crime has been reported.
We’ve also added a recon “drone” unit to create the feeling of the
police assessing the situation.”
Wooow!!! so much advancement in technological and programing terms
i guess making a cop car spawn out of view and making it go to your location is too much work, oh yes i forgot the game has NO driving AI.
I think maybe another 11 months of patches and Cyberpunk will be ready for release.
/s
Boiling point had more promising patches than this game, long live Deep Shadows.
They spent their time on vacation pretty well i see…
KEK they just copy some popular mods and call it a day…this game (and CDPR) is a joke.
They are literally porting fanmade fixes from Nexusmods to other platforms. It’s taken them 4 months and you could pirate the 1.06 version to see no difference.
Cyberjunk 2078: The Patch, coming in 2030.
When will this POS be released?
CDPR said that themselves back in 2012: “when it’s ready”. So, in other words, never.
This is just hilarious to read… it’s like an early access dev update. So embarrassing. This doesn’t sound like a reason to install the game. Maybe in a year
Make that two years. After two expansions, a hundred updates and 200 mods.
add one more…don’t forget the AI code rework
Add another one, for the Enhanced Edition on a 75% sale on GOG.
this is more hilarious
https://www.youtube.com/watch?v=_Yp5jW7bbOc&ab_channel=GameTrailers
I saw those videos, hilarious stuff, they look like the showcase for a Kickstarter.
Excellent, well done.
Thank you,i hope you enjoy the steak…
Don’t forget that you gave him the name “Robo-Fernando”. Haha, that was the best day ever.
https://media0.giphy.com/media/9XRgItPZDUlTa/giphy.gif
Nah man, he’s family now. He bugged me for 1 year straight. Now i couldn’t see this forum without him, i even created a meme for him. That’s how bad it was. Now i couldn’t live without the lil guy. Viva La Robo-fernando!!!
https://uploads.disquscdn.com/images/076085a377bc74052d0e9f1330a8708fe54434d91e977440be3adeef58520de6.png
Be nice to him!! It’s just his programming, and he’s locked out of rewriting his own code. He’s still running an alpha software version, anyways.
Never change, Robo-Fernando! And I say that because I know you can’t. It’s just your limited programmed responses.
Lmao, this whole statement of priceless. Wouldn’t change a word of what you said.
“We have added a Steering Sensitivity slider”
Yup, that fixes everything! Totally wasnt a physics problem oh no just lower the sensitivity and its all fixed!
How will they fix cops? Make them spawn 3 feet away from you instead of 2?
I tried posting a video from the official Cyberpunk YT that showed the changes they made but one of the mods here deleted it. The videos are unlisted but if you go to another site like Push Square they have all the videos that show the changes
They still very evidently spawn in though. Not even that far. I know that they spawn in in GTA too but this is so clearly obvious and immersion breaking. Not even in cars. They still can’t drive cars!
I don’t know. I’m a big fan of CDPR but those dudes need to do better. This game is in alpha. Still.
Yeah they just spawn further away and run towards you instead. They can’t drive cars because NPCs don’t actually drive. GTA 4 was doing better than this on Xbox 360 in 2008. This game isn’t just alpha, it’s still pre-alpha with many missing and incomplete systems, and they charged $60 for it
Try the 90’s GTA for good measure, Or compare the Cyberpunk NPC’s to Jrpg Npc’s, and even then i think Jrpg wins because they at least throw you a line of text.
Dude cops chased you in gta 3… So this isn’t even a conversation we need to have.
That is so embarrassing. Normally, The police officers should at least drive their cars all the way from point A to your location designated by the drone that was sent out to assess the situation earlier. This patch seems like a mod.
It’s probably just waiting for a mod to approve it. All videos have to be approved before they show up here.
Something like that
https://youtu.be/BWJII6wu_ek
Cop response definitely seems a lot better from that video.
Haha that cop spawned in the middle of the road instead of directly behind the player!
Also notice how they disabled comments on the video.
Bruh, “steering sensitivity” was never a problem. It’s the damn camera placement in 1st person view when you drive. To bad no one never modded that. Can’t see a damn thing when you sit in most cars, in 1st person mode. I feel as if they never played the damn game themselves.
Who sill remember this?!
https://uploads.disquscdn.com/images/0475adbae7f07700a1778a74813fb03e4c9a4e12948dd705c65b1eba18f35499.png
That video preview is showing the gameplay with RTX ON right? I could never make it look as good as that since i dont have a rtx card. Game looks really dull without those reflections and shadows.
Dear god this is pathetic. Its been 3 months and this is the best they have so far? I know the company got hack and for some reason they couldnt use their computers ( which i think is bulls**t) but come on. Modders have done more to fix the game in 3 months then the actually god damn devs.
Wow they changed the spawn range and rate, made 2 sliders and made something basic as a way to unstuck your car. I was one of the idiots that brought this shit and were unable to refund, now i feel a even bigger idiot for thinking maybe CDPR could fix they game, is there not a single competent Product manager/Director/Whatever the f*k you want to call it there?
That video still just felt lacking. Instead of the police feeling like they are on their way like in GTA… they basically just spawn out of view on a few second delay. It still feels so damn amateur…. CDPR went from feeling like god tier devs to amateurs making their first early access title
Ok
I finally finished Witcher 3 after avoiding finishing the blood and wine for forever because I was sad to see it go. It’s really sad seeing how amazing that game was. There are glimmers of the old ways and I really love those things. I’m still gonna wait it out and hope fore the best but I bet most of the talent left for other companies or got corrupted by going public.