Crytek, creators of the award-winning Crysis video game franchise and CryENGINE 3D engine technology, announced that Autodesk Scaleform user interface (UI) solution is now integrated into CryENGINE 3. The technology will also be included in CryENGINE 3 free SDK, as part of a new update released today. Scaleform has been Crytek’s UI solution-of-choice for the development of all titles in the “Crysis” franchise.
Carl Jones, Director of Global Business Development CryENGINE said:
“Our licensees and community need top quality GUI solutions to match up to their ambitious goals with CryENGINE and Scaleform delivers that. Crytek has worked exclusively with Scaleform for the last seven years, and our new integration makes CryENGINE the most complete engine available for a single price, offering all the technology needed to create AAA quality games. We’re excited that we’ve come this far and we’ll have another major update to our engine around GDC 2012.”
Scaleform is a production-proven user interface solution that has been used in more than 1,000 games to date. With Scaleform, users can easily create a whole range of UI assets like mini-maps, heads-up displays (HUDs), game menus, mission objectives, flash projection and more. CryENGINE 3’s new UI-Emulator and UI Actions tools allow for real-time creation and interaction with Autodesk Scaleform UI elements, using the unique “What You See Is What You Play”- philosophy of CryENGINE Sandbox.
Marc Stevens, Autodesk vice president, product management added:
“CryENGINE 3 simplifies multi-platform game development with efficient tools for gameplay and environment creation, and unique features that enable the simultaneous real-time editing of game environments across multiple platforms. As one of the earliest adopters of Scaleform, Crytek knows first-hand that the UI solution makes a great addition to the broad toolset already offered in CryENGINE 3. Scaleform will help Crytek licensees and community members create immersive UI environments for both AAA and casual games.”
In addition to offering Scaleform technology, the Free SDK update will also feature several DirectX 9 rendering improvements, providing POM (Parallax Occlusion Mapping), SSDO (Screen-space Directional Occlusion), Particle GI (Global Illumination) and a new “Very High” graphics configuration to support these new features and offer higher levels of rendering quality.
The CryENGINE team has also been working to provide fixes for the most prominent issues holding up the community. CryENGINE 3 Free SDK 3.3.9 includes improved SLI/CF support, improved 32-bit driver support, support for 5.1/7.1 surround sound systems and many improvements to CryENGINE 3 Sandbox.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."