CEMU 1.15.6 available for download to Patreon backers, reworks UI and removes deprecated options

Nintendo WiiU fans, here is something for you today. The team behind the best Nintendo WiiU emulator, CEMU, has released a brand new version of it. Version 1.15.6 of CEMU is currently available to all backers and will be made available to everyone on May 10th.

According to the release notes, CEMU 1.15.6 reworks UI and removed deprecated options, removes experimental menu and makes RDTSC always enabled, removes support for conventional shaders and forces CPU timer mode to be always ‘host based’.

Furthermore, this new version adds UI to configure game profiles, includes an option to set controller profiles, adds tooltips for some of the settings, and brings accuracy tweaks in HIDRead() that should improve support and increase stability for Skylanders and Lego USB portals.

Below you can find the complete changelog for CEMU 1.15.6, as well as some videos showing some games running on it!

Nintendo WiiU Emulator CEMU 1.15.6 Release Notes

general: Reworked UI and removed deprecated options
Experimental menu is gone and RDTSC is now always on
Removed support for conventional shaders (always use separable shaders)
CPU timer mode is now always ‘host based’

general: Added UI to configure game profiles (accessible via right click on an entry in game list)
Includes option to set controller profiles (#17)

general: Added tooltips for some of the settings

nsyshid: Implemented HIDWrite()
nsyshid: Use packet maximum size provided by device instead of a fixed value
nsyshid: Accuracy tweaks in HIDRead()
These changes should improve support and increase stability for Skylanders and Lego USB portals

coreinit: More tweaks to MEM2 heap size to fix Lego games (#48)

Cemu 1.15.6 4kIR | Mario Kart 8 Gameplay

Cemu 1.15.6 4kIR | Super Mario 3D World Gameplay

Cemu 1.15.6 4kIR | Bayonetta 2 Gameplay

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email