Cemu 1.15.2 comes to everyone on February 4th, full release notes revealed


CEMU 1.15.2 has been released to Patreon backers and will be available to everyone on February 4th. According to the release notes, version 1.15.2 optimizes performance of ‘High’ GPU buffer cache accuracy setting and fixes a bug in vsync option code.

Moreover, this latest version of the WiiU emulator fixes a bug where controller settings reset when controller was not connected on launch, adds support for custom filters via graphic packs, adds two new filters (Hermite and Nearest Neighbor) and overhauls up/downscaling output filter system.

It’s also worth noting that the emulator does no longer recompiles dynamic code regions since it doesn’t handle icache invalidation properly yet (this should prevent browser-based apps from crashing) and adds support for PSQ load/store when GQR is not static.

Below you can find the complete changelog for CEMU 1.15.2, as well as some videos showcasing the emulator in action.

CEMU 1.15.2 Release Notes

# New in 1.15.2b:

GX2: Fixed crash that could occur when GPU buffer cache accuracy was set to ‘high’
input: Opening input settings with a disconnected DirectInput controller should no longer crash Cemu
input: Potential fix for input lag when using native Wiimotes

# New in 1.15.2:

CPU/JIT: Cemu no longer recompiles dynamic code regions since it doesn’t handle icache invalidation properly yet
This change is mainly to prevent browser-based apps from crashing
CPU/JIT: Added support for PSQ load/store when GQR is not static

GX2: Overhauled up/downscaling output filter system
Upscaling and downscaling are now separate options
Two new filters: Hermite and Nearest Neighbor
Support for custom filters via graphic packs

GX2: Optimized performance of ‘High’ GPU buffer cache accuracy setting
GX2: Fixed a bug in vsync option code

AX: Added support for GamePad audio output
AX: Fixed incorrect loop handling for PCM8 and PCM16 voices
AX: Minor fixes for voice protection

input: Fixed a bug where controller settings reset when controller was not connected on launch

vpad: Set vpad volume according to gamepad volume from general settings
vpad: Fixed control sticks being too sensitive in some circumstances

Cemu 1.15.2 4kIR | Bayonetta 2 Gameplay

Cemu 1.15.2 4kIR | Mario Kart 8 Gameplay

Cemu 1.15.2 4kIR | Star Fox Zero Gameplay

Cemu 1.15.2 4kIR | Donkey Kong Country: Tropical Freeze Gameplay

Cemu 1.15.2b 4kIR | Hyrule Warriors Gameplay

Cemu 1.15.2b 4kIR | Fast Racing Neo Gameplay