CEMU 1.15.10 has been released to backers, improves emulation, performance and game compatibility

The team behind the best Nintendo Wii U emulator, CEMU, has released a brand new version of it. CEMU 1.1.5.10 is currently available to all backers and will be made available to the public on July 5th.

According to the release notes, CEMU 1.15.10 adds SUBFEO implementation to interpreter, further improves SO/XO xer bits emulation, implements AXQuit, adds support for texture formats R8_UINT, R16_UINT and R8_G8_B8_A8_UINT and adds fast path to tiling aperature for 32bpp textures.

Thanks to the aforementioned improvements and additions, some DS VC games now run (albeit at very low framerates), Monster Hunter Frontier G does no longer crash and the performance in SNES VC games and the Twilight Princess HD map screen has been enhanced/improved.

It’s also worth noting that CEMU 1.15.10 adds API OSTestThreadCancel(), OSEnableInterrupts() and updates the implementation of OSCond to use fibers and fixed some multi-threading bugs in the process.

Last but not least, overall performance has been improved in The Legend of Zelda: Breath of the Wild and YouTube’s ‘reznoire’ shared a video showing the game running on Intel Core i5-7600k CPU with an EVGA GTX 1080 FTW2 graphics card.

Enjoy!

Cemu 1.15.10 4kIR FPS++ | Breath of the Wild - Kakariko Performance Test

15 thoughts on “CEMU 1.15.10 has been released to backers, improves emulation, performance and game compatibility”

  1. ah yes the CEMU emulator. if it isn’t breath of the wild being emulated the most it’s breath of the wild being emulated.

        1. maybe on your system, but I have never had a problem running any of the hundreds of games I’ve played on the pcsx2 emu. Is it the most accurate emu, no cause it focuses on games running, instead of focusing on accuracy. However, accuracy is only important on 2D games, cause with 3D you WANT to improve the terrible graphics.

          1. depends on the game. the simspon game and PK out of the shadow run terribly. if you play first party title they run great, but third party one.. depend

    1. And whose fault is it that you have an AMD GPU??? Not cemu’s fault you made a crappy purchase.

      1. It is his fault for buying AMD, but it is also cemu’s fault that they don’t make their emulator open source so others can, this might sound crazy, contribute their vulkan programming knowledge, like with RPCS3.

        PS3 is 10x more complex to emulate and yet RPCS3 runs well on AMD gpus. Guess it helps to have hundreds of contributors on github fixing and adding code. Instead, CEMU stays closed source so they can make profit.

        Vulkan doesn’t just benefit AMD, it helps us all. OpenGL is outdated and much slower than vulkan. Vulkan runs better on Nvidia as well, especially RTX cards

        OpenGL is so slow that people have created vulkan wrappers to make OpenGL faster. The latency from adding a vulkan wrapper is still faster than native OpenGL…

  2. Really wish they would focus on Fatal Frame V, Zelda works already. Fatal Frame V needs improvements to be considered playable from start to finish.

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