The Witcher 3 Next-Gen screenshot

CDPR is looking into improving The Witcher 3 Next-Gen CPU core utilization & DX12 performance

CD Projekt RED has revealed that it’s currently looking into improving CPU core utilization and improving overall DX12 performance for The Witcher 3 Next-Gen.

The company is also looking into addressing some Ray Tracing issues. For instance, it’s working on reducing global illumination lighting leaks. Additionally, it’s also investigating the RT shadows pop-in issues that we’ve reported. Not only that, but the team also plans to restore horizon-based ambient occlusion on PC.

Before closing, it’s worth noting that CDPR will release a brand new PC hotfix in the coming days. This hotfix will address some performance drops.

It will be interesting to see if, and when, CDPR manages to resolve all of the aforementioned issues. It’s also pretty obvious that the team did not properly test this Next-Gen Update. I mean, it’s been two months since its release, and let’s not forget that it was delayed multiple times.

But anyway, we’ll be sure to test all future patches for this game. So, stay tuned for more!

47 thoughts on “CDPR is looking into improving The Witcher 3 Next-Gen CPU core utilization & DX12 performance”

  1. I don’t get the point; The DX 12 wrapper sounds badly made and everything was built on top of unstable foundations.

    Personally would’ve loved HDR support but it’s not worth upgrading to this new version and lose so many frames because of bad CPU utilization.

    1. There is no DX12 wrapper, that’s just a fake rumor started by morons who don’t know what d3d11on12.dll actually does. It’s been in your Windows System32 folder since you installed DX12 and every single DX12 game you use in Steam calls it up for the Steam overlay which is written in DX11. Another app is the Afterburner RTSS overlay also written in DX11 so when you use it in a DX12 game it calls the d3d11on12.dll from System32. Basically it is used for DX11 transparent overlays in DX12 games so developers don’t need two different versions of things like the Steam overlay or the Afterburner statistics overlays. It has absolutely ZERO affect on game performance.

      As far as I can tell Witcher 3 Next Gen uses it for one menu where you do the saves and loads. The reason it was a problem is by adding it to the game directory when something like Afterburner or Steam tried to call it from System32 the game already had it running so it would block the one in System32.

  2. Bought this over five years ago and still have yet to play it. This year is the year though. Hopefully they get it fixed fully by the time I start it (probably Q4).

        1. Edgy? Do you even know what that means? Because it sounds like you just learned a word, and you’re repeating it like a braindead parrot.

        1. Satisfying combat and a better atmosphere.
          Even the graphics look more appealing to me. Human NPCs look like wet plastic dolls.

  3. I don’t think the CPU threading problem with get fixed until after the release of the Phantom Liberty DLC for Cyberpunk which will free up their core game engine developers. It doesn’t make any sense for them businesswise to pull them from a Paid DLC that will generate income to work on a free upgrade that generates little income at all. That Russian developer really screwed them over and handed them back a game with little to no improvements other than what was contributed by modders. In hindsight they probably should have waited until development on Cyberpunk was done and then did this themselves because that is effectively what is happening.

  4. Improving this game, again? Gee, this is turning into Skyrim.
    Are we going to get several iterations of Witcher 3 during the next decade?

    1. So long as they’re doing it for free I don’t mind. With that said, they definitely could’ve handled it better. “Looking into” improving CPU performance using DX12 only now, when that’s what they should’ve been doing from the very start of the next gen patch development? Come on. I know game development is quite a complicated task, but there must’ve been several red flags during development that they just blatantly ignored instead of taking their time to address them.

  5. They are “looking into it” now lmao. Wtf were they doing with the first update or before launch? Dx12 and RT run like sh*t on literally every system, they had to have known that months ago.

  6. Early adopters and even worse pre-order peeps are basically the betatesters nowadays. Kudos for that free work btw, it means the rest of us who don’t have the patience of a toddler can wait and get a better game out of it.

    1. It’s a free update, so question is if it really matters that much, it’s just a dissapointment but yeah, game is still very playable in DX11 or without RT or with Framegen, enough options so to speak.

    1. This isn’t the same game from 2015. It’s basically a remaster. Idk why you fail to realize something that obvious.

  7. Why don’t developers actually figure out stuff before they ship games or updates? It’s common practice now just to release a game let people test it and then figure it out later. There are just so many games now that are fundamentally broken at launch. Of course it doesn’t help anything when idiots give a game a great review or tell people that it runs fine for them and that it must be your PC.

  8. I’m running a 4090, 13900K, z790m and fast DDR5 on a Gen4 m.2, and the game still feels… off, somehow. It’s rubber banding and stuttering when it should be running like greased lightening. Latency and smoothness are crap on it, totally ruins the experience unfortunately so I uninstalled it.

    1. True, but the unfortunate reality is that every game that also targets Microsoft’s Xbox needs to have a DX12 renderer.

      Only a precious few game developers are chad enough these days to code a superior Vulkan renderer specifically for us PC gamers, like idSoftware with their idTech engine.

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  12. Meanwhile they made the rt30fps mode a tiny bit better but made the 60fps mode worse by a lot on consoles.
    I would not hold my breath just play the pre “next gen” version on pc with some visual mods it will give you a better overall experience.

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