Incandescent Imaging’s Dylan Browne has informed us about the latest version of Caffeine’s demo, a survival game powered by Unreal Engine 4, that will be released later this week. This new version will officially support resolutions up to 4K, will bring new graphical settings, and will introduce real-time Global Illumination. Dylan has also released a video showing off the real-time GI effects that will be implemented, so make sure to watch the video after the jump.
Here is the changelog for Caffeine Demo V0.2:
– New Wall Pylons.
– New Dynamic Station Rotation (With Real-Time GI).
– New Reception Area.
– New Scares.
– New Resolutions: 2560×1440, 2560×1600, 3200×1800, 3840×2160.
– New Graphical Settings.
– Audio Log Volume.
– Collision to corner wall segments.