Revolution Software today unveiled the first details of the latest game in the phenomenal Broken Sword series – and invites fans to join the adventure from the very beginning by supporting the project through the Kickstarter crowd-funding site. Broken Sword: The Serpent’s Curse will be the fifth title in the much-loved series, reuniting George Stobbart and Nico Collard for their most explosive adventure yet.
The game will be available on PC, Mac, iOS and Android in early 2013 – but fans can begin their adventure now by making a pledge on Kickstarter.
For $15, a digital copy of the game will be made available on release, along with a host of bonus material. Additional rewards are available at higher tiers with the opportunity to own original Broken Sword artwork, signed game design documents, personalised drawings from the art team, personalised messages from the game’s actors, a mention in the game, a fine array of merchandise clothing and even an invitation to the project wrap party in one of the game’s exotic locations.
Charles Cecil, managing director at Revolution Software said:
“The process of game development has previously been remote from our fans. By self publishing, we now have a direct relationship with our audience – a position that we value enormously.”
Charles Cecil added:
“We’re delighted that the latest Broken Sword title is to be the first of our adventures that we can take with our fans. By pledging support now, we’ll be going on a journey which will end when the opening credits roll – it’s going to be excellent.”
Cecil concluded that the Kickstarter support will enable them to create – for the very first time – an adventure game with total creative freedom.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."