Stunlock Studios today revealed the first details of Battlerite Royale, a combination of an Action MOBA/Arena Brawler and the Battle Royale survival gameplay. Featuring spectacular fantasy landscapes on a map 30 times larger than the standard arena mode map, Battlerite Royale throws 20 players into a cutthroat island deathmatch, played “Free For All” or as a duo.
Johan Ilves, Marketing Director at Stunlock Studios, said:
“With a top-down Battle Royale mode we’ve set out to bring the ultimate survival experience to Action RPG and MOBA players. We want to give players the excitement of a Diablo-esque exploration experience combined with the character variation of a MOBA and the thrill of a survival game. That said, I think anyone who’s looking for a fresh and different take on the Battle Royale genre will have a blast.”
Battlerite Royale is played in a top-down perspective using WASD controls and victory depends on factors such as players’ skill, map awareness, situational builds, and a sliver of luck. During fast-paced 10-minute matches players explore the map in order to find a variety of items, fight other players to grab their loot, and, ultimately, be the last one standing on the island. There are 27 unique Champions to choose from that offer a robust mix of roles: ranged, melee, and support. Every champion plays differently and mastering their abilities is the key to survive on the island, which makes Battlerite Royale stand out from similar titles.
Since the launch of Battlerite, more than 4 million unique players have tried their luck in the arena, shooting Battlerite up to the top of the ‘top selling’ free-to-play games on Steam on several occasions. Each week players get access to six unique champions on free rotation, and every character can be permanently unlocked with in-game currency or in-app purchases.
Battlerite Royale will be available this Summer.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”