Battlefield 2042 screenshots-1

Battlefield 2042 will support NVIDIA DLSS and NVIDIA Reflex techs

Electronic Arts, DICE and NVIDIA announced today that Battlefield 2042 will support both NVIDIA DLSS and NVIDIA Reflex. As such, this new Battlefield game will work wonderfully on NVIDIA RTX GPUs.

As NVIDIA noted in a press release:

“We are excited to be bringing NVIDIA DLSS and NVIDIA Reflex to Battlefield 2042. Battlefield V was the first Frostbite game engine-based game to add DLSS, Anthem was the second, and Battlefield 2042 is the third. GeForce RTX gamers are getting a Battlefield 2042 experience that is second to none – with low latency thanks to NVIDIA Reflex and blazing fast frame rates without sacrificing image quality thanks to DLSS.”

Battlefield 2042 will introduce 7 vast maps for up to 128* players. From Seoul’s cities to Egypt’s deserts, every map promises to offer a unique experience based on the natural environment.

Players will be able to customize weapons, gadgets and vehicles in-battle to tip the scales in their favor. Additionally, they can summon a robotic dog built for battle, employ a grappling hook or don your very own wingsuit.

Moreover, players can choose their role on the battlefield and form hand-tailored squads through the new Specialist system. Based on Battlefield’s four Classes, Specialists have one unique Specialty and Trait – but the rest of the loadout is fully customizable.

Battlefield 2042 will be using the Frostbite Engine and will release on October 22nd. The press release did not mention anything at all about any Ray Tracing effects. As such, we don’t know whether this new BF game will support such effects. Moreover, this new Battlefield game will be solely focused on online action, and won’t have a single-player mode.

Lastly, EA will most likely reveal the Battlehub mode for BF 2042 at EA Play in July.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email