The Project Reality team announced this weekend that the open beta phase of its highly realistic mod for Battlefield 2 has been launched. According to the team, this open beta release is a crucial part of the development cycle. The team is providing two 100 player game servers for the duration, one for US based players and one for EU based players and aims to stress this mod’s capabilities in order to address most of its bugs/issues.
This open beta contains 3 maps: Black Gold (4 km), Ramiel (2 km) and Saaremaa (4 km). A 4th map – Fools Road (2 km) – will be added in the next few days, and all of the maps (that will be featured in the final version) have received complete overhauls for it.
The final version of the mod will feature:
-Integrated PR Mumble (Positional Voice Chat) that connects completely automatically, with in-game HUD support. -Added Machine Gunner and Spotter kits. -Removed Binoculars from all conventional forces kits (Officers and Spotters still carry GTLD’s). -Removed incendiary grenades. -Reworked deviation and recoil on all weapons. -Reworked explosives completely. -Reworked the majority of land vehicle physics. -Reworked helicopter damage system, plane-carried air to air missiles, and flares. -Changed Forward Outposts and Weapon Caches to only be destroyable by explosives and other heavy assets. -Changed Rally Points to be permanent, they will not destroy themselves after a time limit. -Rally Points need the Squad Leader + 2 Squad Members to be placed. -Rally Points get destroyed by 1 enemy within 10m, 20m, 40m radius (1 km, 2 km, 4 km maps respectively).
And here are some instructions in order to install it:
“The PR:BF2 v1.0 Open BETA download comes in the form of an “ISO” file. In order to install it, you will need to mount it using software such as Virtual CloneDrive, extract it using software such as 7-Zip or WinRAR, or burn it to a DVD. Once you have done this, you simply run the installer it contains. Please note that the PR:BF2 v1.0 Open BETA can be installed side-by-side with PR:BF2 v0.98 and will not cause any conflict.”
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email