J.U.L.I.A. Enhanced Edition – First In-Game Screenshots Released, To Be Playable At GamesCom

CBE Software has released first Full HD in-game screenshots from their upcoming narrative-driven interface based adventure game J.U.L.I.A. Enhanced Edition. J.U.L.I.A. Enhanced Edition was successfully crowdfunded earlier this year and obtaining almost three times more funds than asked for, CBE software decided to seriously expand upon the original game.
Jan Kavan, CBE Software director, comments upon that success:
“We strongly believe that what we are creating is going beyond the expectation of our generous backers. We no longer see J.U.L.I.A. as an enhancement but rather as a new game inspired by the original J.U.L.I.A.”
J.U.L.I.A. Enhanced Edition will feature:
• New dual resolution – 1920×1080 and 1280×720 (as opposed to the original 1024×768)
• Full screen exploration – more akin to adventure games using contextual menus to explore individual objects of interest
• Area scanning function – for tracking all active regions and preventing any pixel hunting issues
• Significantly longer and enhanced gameplay – with estimated 60% more contents due to fully fledged planetary exploration
• Unique dynamical music system
• Hackable datapads – containing vital pieces of information
• Analytic stations – allowing players to analyse gathered clues
• Log book – keeping track of the progress and storing vital clues
• Deduction puzzle – allowing players to piece the events themselves.
• Visual redesign of Rachel Manners based upon backers’ voting
J.U.L.I.A. Enhanced Edition is currently scheduled for Q1/2014 and a playable slice will be presented at GamesCom Cologne 2013.


John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email