Great news for all PC Batman fans as the highly anticipated DX11 patch for Batman: Arkham City is out now on Steam. This new update provides fixes for a variety of DX11 issues, as well as fixes for a few other non-DX11 related issues. The DX11 fixes will apply for the majority of players, however, some specific Steam users will experience issues when running under DX11.
With this latest patch, Steam users with the following Windows Operation Systems should avoid running the game under DX 11 until further notice:
– Windows Vista 32 bit
– Windows 7 32 bit
So, according to Steam, users running Windows 7 32 bit or Windows Vista 32 bit should ONLY use DX 9 settings until a future patch that addresses this specific issue is released. We are actively working to address the remaining issue tied to DX 11 for users running 32 bit versions of Windows Vista or Windows 7.
Major fixes that this patch addresses are listed below:
– Performance / hitching issues have been greatly improved for running in DX 11.
– An issue with players running out of Video Memory or encountering a Rendering Thread Exceptions has been address. This was primarily affecting 32-bit Operating Systems.
– A progression block after defeating Ra’s Al Ghul has been fixed. This was issue occurred primarily on lower end computer setups and described as Batman not readying his Reverse Batarang.
– A crash that occurred when scrolling between the Character Bios and Arkham City Stories has been fixed.
– A crash that occurred when selecting “Press Start” immediately when available at the Title Screen has been fixed. The issue was described as crashing/hard locking around the DLC (Downloadable Content) check.
Here is also a comparison between the DX9 and the DX11 version of Batman: Arkham City.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”