Assetto Corsa Competizione Early Access will not support at launch real-time ray tracing or DirectX 12

KUNOS Simulazioni has revealed the official PC system requirements for Assetto Corsa Competizione’s Early Access phase. According to the specs, PC gamers will at least need an Intel Core i5-4460 or an AMD FX-8120 with 4GB of RAM and an NVIDIA GeForce GTX 460 2GB or an AMD Radeon HD 7770.

KUNOS Simulazioni recommends an Intel Core i5-8600K or an AMD Ryzen 5 2600X with 16GB of RAM and an NVIDIA GeForce GTX 1070 or an AMD Radeon RX 580. The game will also require 50GB of free hard-disk space.

What’s also interesting here is that the game will not support at launch DX12, and will not come with any real-time ray tracing effects. As we’ve already reported, Assetto Corsa Competizione is among the first games that will support NVIDIA’s RTX. However, and since the NVIDIA GeForce RTX series is not available yet, the game will not support it at launch. As such, we expect the developers to add both DX12 and RTX support after the launch of its Early Access phase.

Assetto Corsa Competizione hits Early Access on September 12th and below you can find its full PC requirements.

Assetto Corsa Competizione Early Access PC System Requirements

MINIMUM:

    • Requires a 64-bit processor and operating system
    • OS: Windows 7 64-bit Service Pack 1
    • Processor: Intel Core i5-4460 or AMD FX-8120
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 460 2GB, Radeon HD 7770
    • DirectX: Version 11
    • Storage: 50 GB available space
    • Sound Card: Integrated
    • Additional Notes: Game in Early Access, final Specs to be defined

RECOMMENDED:

    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Intel Core i5-8600K or AMD Ryzen 5 2600X
    • Memory: 16 GB RAM
    • Graphics: GeForce GTX 1070 8 GB, Radeon RX 580 8GB
    • DirectX: Version 11
    • Storage: 50 GB available space
    • Sound Card: Integrated
    • Additional Notes: Game in Early Access, final Specs to be defined

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email