Ascent: Infinite Realm is a new MMORPG from the creators of PlayerUnknown’s Battlegrounds, first screenshots & details

Kakao Games has announced that it will be publishing the new MMORPG Ascent: Infinite Realm, or A:IR, in Western territories. This upcoming MMORPG for PC is being developed by Bluehole, a leading South Korean studio known for the highly successful Tera and their recent blockbuster hit PlayerUnknown’s Battlegrounds.

A:IR was unveiled during today’s G-Star Bluehole media showcase in Busan, South Korea. The media briefing showcased A:IR’s open world?marrying a steampunk setting with high fantasy magical elements?as well as the Realm vs Realm (RvR) aerial combat feature that pits all kinds of fantastical ships against one another. A:IR will be playable at the Bluehole booth (A04) during the G-Star exhibition, held at the Busan Exhibition & Convention Center (BEXCO).

Kakao Games expects to prepare a first Beta test for Ascent: Infinite Realm in the first half of 2018. Initially, Kakao Games intends to localize the game in English, German, and French.

Minsung Kim, CEO of Kakao Games Europe, said:

“All of us at Kakao Games are very proud to be able to work with the remarkable talent at Bluehole and bring their new AAA MMORPG to Western audiences. We are confident that we can localize their creative vision effectively and help make A:IR into a massive global success.”

Ascent: Infinite Realm takes place in a high fantasy steampunk world where machines and magic rule and everyone is dependent on flight to explore, travel, and conquer. In search of a new home, adventurers take to the skies using a wide selection of airships, vehicles, and flying mounts to traverse A:IR’s open, highly vertical world.

Enjoy the first screenshots and trailer for Ascent: Infinite Realm and stay tuned for more!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email